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	<id>https://wiki.starlight.network/index.php?action=history&amp;feed=atom&amp;title=Animals</id>
	<title>Animals - Revision history</title>
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	<updated>2026-06-21T10:35:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.starlight.network/index.php?title=Animals&amp;diff=2455&amp;oldid=prev</id>
		<title>HelpfulHerbert: Initial draft please review and expand upon it.</title>
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		<updated>2026-06-18T15:46:11Z</updated>

		<summary type="html">&lt;p&gt;Initial draft please review and expand upon it.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=wikitable width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;| Other&lt;br /&gt;
|- style=&amp;quot;color:{{{jobTextColour|#ffffff}}};&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;| &amp;#039;&amp;#039;&amp;#039;{{{roleTitle|Animals}}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-  &lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; width=&amp;quot;10%&amp;quot; align=&amp;quot;center&amp;quot;| [[File:Kobold.png|link=Animals|96x96px]]‎&lt;br /&gt;
[[Personal AI]]&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Roleplay Expectations:&amp;#039;&amp;#039;&amp;#039; {{{roleplayExpectactions|Average}}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Required Game Knowledge:&amp;#039;&amp;#039;&amp;#039; {{{RequiredGameKnowledge|Below Average}}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hours Required:&amp;#039;&amp;#039;&amp;#039; None &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Access:&amp;#039;&amp;#039;&amp;#039; {{{access| None or all, depending on where you can squeeze into}}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Supervisors:&amp;#039;&amp;#039;&amp;#039; {{{supervisors|None}}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Subordinates:&amp;#039;&amp;#039;&amp;#039; {{{subordinates|None}}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Goals:&amp;#039;&amp;#039;&amp;#039; {{{goals|Do whatever an animal does&amp;#039;&amp;#039;&amp;#039;}}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Guides:&amp;#039;&amp;#039;&amp;#039; {{{guides|This is the guide.}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Except explicitly stated otherwise animals only follow their nature and do their own thing. They should not interfere with antagonists (or the crew) by helping them or ratting them out. A moproach or mouse will observe many things but it should not care about bigger pictures such as crime / NT / the station. Of course you can have reasons to help individuals: If the kind human that fed and pet you is hurt, you could try to get others attention for help. You don&amp;#039;t have the means to comprehend complex concepts or entities such as the syndicate or command-structures. All you know as a mouse is that cheese is tasty and those kitchen-traps are ouch and evil.&lt;br /&gt;
&lt;br /&gt;
== Special game-mechanics ==&lt;br /&gt;
Animals have special mechanics and are usually very limited:&lt;br /&gt;
* Languages: Animals generally can&amp;#039;t communicate with the crew except some rare exceptions. Slimepeople and slimes speak Bubblish. Mothpeople and moth-/moproaches speak Moff. Generally animals will understand crew but not the other way around.&lt;br /&gt;
* Interacting with the world&lt;br /&gt;
** Number of hands&lt;br /&gt;
*** None: Can&amp;#039;t pick up things and place them&lt;br /&gt;
*** One: Can pick up and use simple items&lt;br /&gt;
*** Two: Can pick up big items such as mail-packages - essentially you can do everything a normal person can, which is quite rare&lt;br /&gt;
** Prying open doors - some animals like Xenos can pryo open airlocks/doors, sometimes even powered ones&lt;br /&gt;
** Dragging items&lt;br /&gt;
* Food&lt;br /&gt;
** Some don&amp;#039;t need food at all&lt;br /&gt;
** Others need special food (like mothroaches eating fibrebased things like clothes)&lt;br /&gt;
** Many can drink from puddles on the floor&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
This list should cover most cases to give a decent idea.&lt;br /&gt;
=== Simple ===&lt;br /&gt;
* Mouse&lt;br /&gt;
** You can eat and drink many things including food, out of open containers, slurp water from puddles&lt;br /&gt;
** Buckets&lt;br /&gt;
** can vent-crawl&lt;br /&gt;
* Moproach&lt;br /&gt;
** Languages: Mothroach, (moffic), (galcom)&lt;br /&gt;
** can eat plushies&lt;br /&gt;
** can move under doors and counters&lt;br /&gt;
* Moproach&lt;br /&gt;
** like mothroach&lt;br /&gt;
** can mop floors slowly but freely&lt;br /&gt;
* Chicken&lt;br /&gt;
** Languages: Chicken, (Galcom)&lt;br /&gt;
** can harm&lt;br /&gt;
** can lay egg for hunger&lt;br /&gt;
** can drink from puddles&lt;br /&gt;
* Snoth / Snail&lt;br /&gt;
** Languages: (Galcom)&lt;br /&gt;
** CANNOT TALK&lt;br /&gt;
** no screaming, no pulling, no harming&lt;br /&gt;
** can go under doors&lt;br /&gt;
** can drink from puddles&lt;br /&gt;
** cannot vent crawl&lt;br /&gt;
* Slime&lt;br /&gt;
** Has Hat slot&lt;br /&gt;
** Can harm&lt;br /&gt;
** Can vent-crawl&lt;br /&gt;
** Can drink from puddles&lt;br /&gt;
** Can eat food&lt;br /&gt;
** No dragging&lt;br /&gt;
** Languages: Bubblish, (galcom)&lt;br /&gt;
* Honkbot&lt;br /&gt;
** Honks&lt;br /&gt;
** Infinite power&lt;br /&gt;
** no hands / no inventory&lt;br /&gt;
** can honk-scream&lt;br /&gt;
** Languages: Galcom, Binary&lt;br /&gt;
* Clean Bot&lt;br /&gt;
** can scream&lt;br /&gt;
** can clean puddles&lt;br /&gt;
** infinite power&lt;br /&gt;
** ignores oxy/pressure&lt;br /&gt;
* Supply Bot&lt;br /&gt;
** Infinite power&lt;br /&gt;
** Can pull&lt;br /&gt;
** Languages: GalCom and binary&lt;br /&gt;
** scream, light&lt;br /&gt;
** limited access (cargo including salvage and mining)&lt;br /&gt;
** can&amp;#039;t interface with termianls&lt;br /&gt;
** People can put stuff on the back-storage (8x4)&lt;br /&gt;
** no combat-options&lt;br /&gt;
* Kangaroo&lt;br /&gt;
** can harm&lt;br /&gt;
** can scream&lt;br /&gt;
** can wear gloves for boxing gloves&lt;br /&gt;
** Languages: (galcom)&lt;br /&gt;
* Spider (not to be confused with [[Terror Spider]])&lt;br /&gt;
** Languages: Chittin, (Galcom)&lt;br /&gt;
** Can spin web&lt;br /&gt;
** Can drag&lt;br /&gt;
** No hands, no inventory&lt;br /&gt;
** Clown-Spider variation with available for honkening&lt;br /&gt;
* Sentient vending machines&lt;br /&gt;
** Can dispense random item occasionally&lt;br /&gt;
** no hands, no inventory, no movement&lt;br /&gt;
** Languages: Galcom, Binary&lt;br /&gt;
* Xeno&lt;br /&gt;
** Languages: Xeno, Hivemind(&amp;quot;radio&amp;quot; - +x to communicate with xenos telepathically)&lt;br /&gt;
** Thermal vision through walls&lt;br /&gt;
** can open lockers&lt;br /&gt;
** can force open doors&lt;br /&gt;
** No oxygen needed / pressure-resistant&lt;br /&gt;
&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
* eeplet&lt;br /&gt;
** can be cold&lt;br /&gt;
** can open doors&lt;br /&gt;
* Ratking&lt;br /&gt;
** Solo Antagonist&lt;br /&gt;
** no hands/inventory&lt;br /&gt;
** Languages: Galcom, Mouse, Squeakish&lt;br /&gt;
** can harm&lt;br /&gt;
** can eat&lt;br /&gt;
** can walk under tables&lt;br /&gt;
* Ratservant&lt;br /&gt;
** Familiar of Ratking&lt;br /&gt;
* Personal AI&lt;br /&gt;
** Languages: Galcom + Binary + whatever you additionally install&lt;br /&gt;
*** sol common&lt;br /&gt;
*** thaveyan (thaven)&lt;br /&gt;
*** sylvan (plants)&lt;br /&gt;
*** draconic (lizard)&lt;br /&gt;
*** marish (shadekin)&lt;br /&gt;
*** darktongue&lt;br /&gt;
*** canilunzt (vulpkanin)&lt;br /&gt;
*** vox-pidgin (vox)&lt;br /&gt;
*** moffic (mothpeople)&lt;br /&gt;
*** terrum&lt;br /&gt;
*** classical&lt;br /&gt;
*** laguine (lagomorphs)&lt;br /&gt;
*** grmbakul&lt;br /&gt;
*** scratch (avali, resomi)&lt;br /&gt;
*** bubblish (slimes)&lt;br /&gt;
*** nekomimetic (felinoid)&lt;br /&gt;
*** aielic (aielithii, queli)&lt;br /&gt;
* Kobold&lt;br /&gt;
** has inventory slots: ear, mouth, head, torso, uniform&lt;br /&gt;
** Languages: draconic, ancestor, (galcom)&lt;br /&gt;
** only one hand&lt;br /&gt;
* Monkey&lt;br /&gt;
** one hand, inventory slot&lt;br /&gt;
** can harm&lt;br /&gt;
** can&amp;#039;t scream&lt;br /&gt;
** can harm&lt;br /&gt;
** Languages: Ancestor, (galcom)&lt;br /&gt;
&lt;br /&gt;
=== Crew-like ===&lt;br /&gt;
* Skeleton&lt;br /&gt;
** 2 hands, inventory - essentially the same as a human&lt;br /&gt;
** Cannot eat/drink&lt;br /&gt;
** No eyes (no need for a welding mask)&lt;br /&gt;
** Don&amp;#039;t worry about atmosphere&lt;br /&gt;
** Don&amp;#039;t have a brain - get killed by zombies each time anyways&lt;br /&gt;
* Scurret&lt;br /&gt;
** Language: Hand gesture, (galcom)&lt;br /&gt;
** Has one hand and various slots&lt;br /&gt;
** Starts with a pda&lt;br /&gt;
** Cute&lt;br /&gt;
** Can be forcibly recruited to join the revolution&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
* Smile the Slime&lt;br /&gt;
** Like normal slimes but more colourful&lt;br /&gt;
* Remilia (bat)&lt;br /&gt;
** Familiar of Chaplain&lt;br /&gt;
** Can spawn on people holding bibles&lt;br /&gt;
** can harm&lt;br /&gt;
** Languages: Bat, Darktongue, (Mouse), (Galcom)&lt;br /&gt;
** can drink from puddles&lt;br /&gt;
** cannot walk under tables&lt;br /&gt;
** no hands, no inventory&lt;br /&gt;
** cannot drag&lt;br /&gt;
* Pun Pun (monkey)&lt;br /&gt;
** like monkey&lt;br /&gt;
** starts with bar-equipment&lt;br /&gt;
** has two hands and inventory slots&lt;br /&gt;
** Languages: Ancestor, (galcom)&lt;br /&gt;
* Kiki (kobold)&lt;br /&gt;
** like kobold&lt;br /&gt;
** has 2 hands and inventory&lt;br /&gt;
** starts with botany-equipment&lt;br /&gt;
* Halmet the Hamster&lt;br /&gt;
** Mouse, (Galcom), (Squeakish)&lt;br /&gt;
** can harm&lt;/div&gt;</summary>
		<author><name>HelpfulHerbert</name></author>
	</entry>
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