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	<id>https://wiki.starlight.network/index.php?action=history&amp;feed=atom&amp;title=Command</id>
	<title>Command - Revision history</title>
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	<updated>2026-04-05T09:27:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.starlight.network/index.php?title=Command&amp;diff=309&amp;oldid=prev</id>
		<title>DeeZeePeeZee8: Creation of Command page. Copied from https://github.com/ss14Starlight/space-station-14/blob/Starlight/Resources/ServerInfo/Guidebook/Command.xml</title>
		<link rel="alternate" type="text/html" href="https://wiki.starlight.network/index.php?title=Command&amp;diff=309&amp;oldid=prev"/>
		<updated>2025-02-04T03:49:53Z</updated>

		<summary type="html">&lt;p&gt;Creation of Command page. Copied from https://github.com/ss14Starlight/space-station-14/blob/Starlight/Resources/ServerInfo/Guidebook/Command.xml&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
The heads of each department come together to form the [[Command]] department, a force to be reckoned with and the handlers of the station. They usually have access to special equipment and their own rooms. They are often wanted dead.&lt;br /&gt;
&lt;br /&gt;
==Personnel==&lt;br /&gt;
[[Command]] is made up of the heads of each department, being the [[Head of Personnel]], the [[Head of Security]], the [[Chief Medical Officer]], the [[Chief Engineer]], the [[Research Director]], the [[Quartermaster]] and above all else, the [[Captain]].&lt;br /&gt;
&amp;lt;!-- &amp;lt;Box&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;ToyFigurineCaptain&amp;quot; Caption=&amp;quot;Captain&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/Box&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;lt;Box&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;ToyFigurineHeadOfPersonnel&amp;quot; Caption=&amp;quot;HoP&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;ToyFigurineHeadOfSecurity&amp;quot; Caption=&amp;quot;HoS&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;ToyFigurineChiefMedicalOfficer&amp;quot; Caption=&amp;quot;CMO&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/Box&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;lt;Box&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;ToyFigurineChiefEngineer&amp;quot; Caption=&amp;quot;CE&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;ToyFigurineResearchDirector&amp;quot; Caption=&amp;quot;RD&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;ToyFigurineQuartermaster&amp;quot; Caption=&amp;quot;QM&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/Box&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Taking Charge==&lt;br /&gt;
Congratulations on your promotion! Besides all the extra paperwork, your new [[responsibilities]] include running your department, making changes and choosing priorities, keeping personnel and equipment safe as well as slacking off while your cronies do all the work.&lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t forget, you still have a job! Your fancy tools don&amp;#039;t earn you a day off, you still have to fill in for any staffing shortages, helping out struggling workers and teaching the newbies.&lt;br /&gt;
&lt;br /&gt;
You might get away with just sitting around and letting people resent you, but it&amp;#039;s wiser to get active and work alongside them.&lt;br /&gt;
Remember to move your workers around to have them do what they like doing or what they do best.&lt;br /&gt;
&lt;br /&gt;
==Your Locker==&lt;br /&gt;
&lt;br /&gt;
To deal with your new soul-crushing tasks, every head is given special items to lead your subordinates. Most of your new shiny tools can be found in your [[locker]].&lt;br /&gt;
&amp;lt;!-- &amp;lt;Box&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;LockerCaptain&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/Box&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your [[remote]] is very simple but profoundly underestimated. A small but mighty force, your remote can open and close [[airlocks]], spin the [[bolts]] to lock them, or toggle [[emergency access]]. It can do this from a distance.&lt;br /&gt;
&amp;lt;!-- &amp;lt;Box&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;DoorRemoteCommand&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/Box&amp;gt; --&amp;gt;&lt;br /&gt;
The remote influences where people move around. Heads can lock personnel out of dangerous areas or let people in to grab something really quickly.&lt;br /&gt;
&lt;br /&gt;
You also have access to your very own [[Command]] channel, like every other department. However, yours is particularly special as the people who can hear you have [[entire departments]] at their fingertips.&lt;br /&gt;
Use this to communicate with other heads and be a representative of what your workers want or need.&lt;br /&gt;
&lt;br /&gt;
The [[Captain]] and the [[Head of Personnel]] get access to the lucrative [[master encryption key]], letting them tune into every radio channel on the station. This is extremly valuable, as you can coordinate between departments yourself.&lt;br /&gt;
[[Don&amp;#039;t waste this vital advantage!]]&lt;br /&gt;
&amp;lt;!-- &amp;lt;Box&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;ClothingHeadsetCommand&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;EncryptionKeyStationMaster&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/Box&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make the swamp of paperwork (that will definitely overwhelm you) even harder to deal with, you have generously been given a [[stamp]] in your locker. Use this to sign paperwork. After you stamp it, it can&amp;#039;t be edited. Look it over first.&lt;br /&gt;
&amp;lt;!-- &amp;lt;Box&amp;gt;&lt;br /&gt;
&amp;lt;GuideEntityEmbed Entity=&amp;quot;RubberStampCaptain&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/Box&amp;gt; --&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeeZeePeeZee8</name></author>
	</entry>
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