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''Authorized by NanoTrasen Security Directorate; all officers must comply unless superseded by Command orders or Corporate Law.''
= '''Starlight Security SOP''' =
This SOP is intended to assist the station’s crew in proper behavior of security personnel. Any violations of this SOP should be brought to the Head of Security or Captain. Do note that SOPs should be taken in light of the context however, and are not rigid rules and may be malleable depending on the circumstances. Space law should be consulted for any imprisonment times or conflicts.


== Preamble & Scope ==
== General Security ==
These protocols apply to all personnel under the Security Department (Cadets, Officers, Brigmedics, Warden, Head of Security). Deviation from protocol is permitted only under documented emergency conditions (see §9). All actions that affect civil rights (search, arrest, detention, use of force) carry an obligation to document via official '''Security Forms''' for review by Command and Internal Affairs.
<blockquote>These procedures apply to all security members, unless otherwise stated in their specific SOP</blockquote>


== Definitions & Authority ==
1. Long guns shall not be taken outside the brig on Code Green. Long guns are any firearms (including those mounted on mechs) that are not pistols or revolvers.


* '''Alert Levels''': Green, Blue, Red, Yellow, Gamma, Violet (as defined in [[General SOP]]).
2. A maximum of 1 long gun (with permit) and 1 sidearm (pistol or revolver) may be carried on blue alert or above. Only a sidearm and disabler may be carried on green.
* '''Search Warrant / Permit''': A written authorization, signed by the [[Security SOP#Warden|Warden]] or [[Security SOP#Head of Security|Head of Security]] (or Acting Head), permitting search of a specific person, area, or item under non-emergency conditions.
* '''Contraband Scanner Gate''': A security scanner (e.g. portal detector) installed at a specific doorway or corridor to detect prohibited items before entry.
* '''HoS / Warden / Security Officer''': As defined in roles below.
* '''Use-of-Force Continuum''': non-lethal → incapacitation → lethal, justified proportionally to threat and authorized under protocol.


== Core Security Protocols ==
2. Long guns will be issued on a permit basis on Code Blue, and are allowed to all Security Personnel on Code Red. Disabler SMGs are not considered long guns.


=== Weapons & Armament ===
3. Weapons must remain holstered unless in active pursuit or on Code Red.
Security personnel may only carry and deploy weapons as authorized by their role and the current alert level.
 
{| class="wikitable"
4. Security personnel are required to state the reason for an arrest before any action may be taken against a suspect. This does not apply on Code Red, or if a suspect flees when approached.
! Role !! Default Equipment (Code Green) !! Permitted Equipment (with Approval / Higher Code)
 
|-
5. Security personnel must attempt to bring suspects to the brig uncuffed. This does not apply on Code Red, or if a suspect has already fled or become uncooperative.
| '''Cadet''' ||
 
* Security headset 
6. Security personnel may not request entry to a department, unless in pursuit of a suspect, or on Code Blue or Code Red.
* Uniform & armor vest 
 
* Baton or disabler (non-lethal) 
7. Searches may be conducted randomly on Codes Red and Blue, and on Green with an applicable warrant. Crew refusing searches on Blue/Red may be detained.
* Basic restraints (handcuffs, zipties) 
 
* Flashlight, PDA, ID card 
8. All Security personnel must wear at least one piece of an official Security uniform at all times. An official Security Uniform is defined as: The Security Jumpsuit/skirt, the Senior Security Jumpsuit/skirt, the Security Winter Coat, the Trooper Uniform, or job specific variants of these for the Warden, Head of Security, or Brigmedic.
||
 
* May not carry lethal weapons except in Code Red 
9. Security personnel should refrain from wearing hardsuits or magboots unless an imminent threat or massive station damage is present.
* May be issued sidearm (pistol) only under direct HoS/Warden supervision 
 
* Long guns forbidden
10. Security personnel may forcefully relocate crew members to their departments on Codes Red, Violet, Yellow, or Gamma.
|-
 
| '''Security Officer''' ||
== Cadet ==
* Security headset 
1. Cadets are to assign themselves to a Security Officer if one is not assigned to them.
* Uniform & armor vest 
 
* Sidearm (pistol) holstered 
2. Cadets may only use lethal equipment on Code Red.
* Baton or disabler 
 
* Restraints (handcuffs, zipties) 
== Security Officer ==
* Flashlight, PDA, ID card 
1 . Standard Code Green equipment is:
||
 
* On Code Blue: may be issued shotgun/SMG with HoS or Warden authorization 
* Disabler
* On Code Red+: long guns permitted department-wide 
* Non-lethal grenades
* Riot gear or hardsuit only during Code Red or emergencies
* Stun baton
|-
* Combat Knife
| '''Brigmedic''' ||
* Security Radio
* Security headset 
* Handcuffs or Zipties
* Medical kit & supplies 
* Holobarrier Projector
* Non-lethal defense (disabler, baton, or flash) 
* Seclite
* Armor vest, restraints optional 
* Lethal sidearm
||
 
* Firearms discouraged; may carry pistol only with HoS authorization during Code Blue/Red 
2. Security Officers are to patrol the station unless an active threat has been recognized.
* Riot/medical armor allowed if brig under direct threat 
 
* Priority is medical care, not combat
3. Security Officers are responsible for assigning sentences up to 20 minutes, but should inform the Warden of the accusation and sentencing if timing exceeds 10 minutes. Sentences over 20 minutes must be approved by the warden or Head of Security.
|-
 
| '''Warden''' ||
4. It is advised on Code Blue or above that Security Officers patrol the station in pairs.
* Security headset 
 
* Brig/armory access 
== Brigmedic ==
* Sidearm (pistol) holstered 
1 . Standard Code Green equipment is:
* Baton or disabler 
 
* Restraints, flash, PDA 
* Disabler
||
* Stun baton
* Full access to armory for issuing/recording weapons 
* Combat Knife
* Shotgun/SMG permitted if brig under threat or Code Blue/Red 
* Security Radio
* Riot gear and lethals authorized during emergencies 
* Handcuffs or Zipties
* Responsible for contraband storage and weapon permits
* Advanced Medkit
|-
* Seclite
| '''Head of Security''' ||
* BrigBuddy 5000
* Security headset 
* Brigmedic Defibrillator
* Command uniform & HoS armor 
* Lethal sidearm
* Sidearm (pistol) holstered 
 
* Baton or disabler 
2. Brigmedics may not perform Security Officer duties unless Security is severely understaffed, or a crime has occurred in their sight.
* Restraints, flash, PDA 
 
||
3. Brigmedics must prioritize the health and safety of Security Officers and Prisoners over all other priorities.
* May authorize own and departmental use of long guns (Code Blue/Red) 
 
* May carry shotgun/SMG by default if Code Blue or higher 
4. Brigmedics putting themselves in excessive danger, and by extension the entire department, are to be considered negligent in their duties.
* Has authority to wear riot armor or hardsuit as needed 
 
* Oversees and approves all contraband, armory, and weapon permits
== Corpsman ==
|}
1 . Standard Code Green equipment is:
* Disabler
* Stun baton
* Combat Knife
* Security Radio
* Handcuffs or Zipties
* Hyper Advanced Jet Injector
* Seclite
* CorpComrade 6001
* Brigmedic Defibrillator
* Lethal sidearm
 
2. Corpsmen report directly to the Brigmedic.
 
3. Corpsmen may not perform Security Officer duties unless security is severely understaffed, or a crime has occurred in their sight.
 
4. Corpsmen must prioritize the health and safety of Security Officers and Prisoners over all other priorities.
 
5. Corpsmen putting themselves in excessive danger, and by extension the entire department, are to be considered negligent in their duties.
 
6. Corpsmen are to only attend to Security and Prisoners, unless there are no Paramedics, or a mass casualty event has occurred.
 
7. Crew members who are deceased are to be placed into a body bag before transport to the brig or medbay.
 
8. Should a crewmember not be able to be stabilized in the field (excess damage, no means to heal) or defibrillated, they should inform the brig or medbay using radio communications prior to arrival.
 
9. Corpsmen should carry sufficient supplies for each major damage type (burn, brute, poison, airloss, and bloodloss, and radiation).
 
== Warden ==
1 . Standard Code Green equipment is:
 
* Energy Shotgun
* Lethal sidearm
* Non-lethal grenades
* Stun baton
* Combat Knife
* Security Radio
* Handcuffs or Zipties
* Holobarrier Projector
* Seclite
 
2. The Warden may not perform normal Security Officer duties, or arrests, if sufficient numbers of Security Officers are active. This is waived on Code Red or above.
 
3. The Warden may choose to hand out armory weapons on Code Blue with a permit, or Code Red or above.
 
4. The Warden may choose to hand out body armor on Code Blue or above.
 
4. Uncooperative prisoners, or those deemed to be a flight risk may be cuffed, straightjacketed, or have an electropack placed on them.
 
5. Portable flashers and Barriers may be deployed on Code Blue or above.
 
6. The Warden may appoint a Duty Officer to assist with prisoner keeping duties with permission from the HoS.
 
== Duty Officer ==
1. Standard Code Green equipment is:
* Light riot helmet
* Riot suit
* Riot shield
* 4 x Non-lethal grenades
* Stun baton
* Security Radio
* 2x Handcuffs
* 2x Zipties
* Holobarrier Projector
* Seclite
2. The Duty Officer reports directly to the Warden. The Duty Officer is to assist in the processing of prisoners.
 
3. The Duty Officer is to directly communicate to the Warden at the start of the shift, and any time they are required to leave the department.
 
4. The Duty officer may not perform the duties of a Security Officer, unless the department is short on staff, or during emergencies.
 
5. Prisoner treatment guidelines must be strictly followed and is your top priority.
 
6. Non-lethal means should be used against prisoners whenever possible.
 
== Detective ==
1 . Standard Code Green equipment is:
 
* Inspector
* Forensic Gloves
* Forensic Scanner
* Forensic Pads
* Security Radio
* Seclite
* Combat Knife
* Holobarrier Projector
* Lethal sidearm
 
2.  The Detective is permitted to patrol with a Security Officer on all alert levels, but should focus on collecting of evidence and investigations at all times.
 
3. When acting as a Security Officer, the Detective must follow all Security Officer guidelines listed above.
 
4. The Detective is permitted to wear non-security uniforms for undercover investigations, with approval from the Head of Security. The Detective's Security ID should be on their person at all times, however.
 
5. The Detective is permitted to interrogate detained suspects, however any detainment must be subtracted from their overall arrest time.
 
== Head of Security ==
1 . Standard Code Green equipment is:
 
* WT550 '''OR''' Proto Energy Gun
* Non-lethal grenades
* Stun baton
* Combat Knife
* Security Radio
* Handcuffs or Zipties
* Holobarrier Projector
* Seclite
 
2. The standard Command SOP applies with the exception of section 6, as for which, refer to the standard equipment listed above.


=== Alert Level Equipment Table ===
3. When patrolling, the Head of Security must follow all Security Officer protocols as above, but may carry their WT550 or Energy Gun.  
{| class="wikitable"
! Alert Level !! Sidearms (Pistols) !! Long Guns (Shotgun/SMG/Rifle) !! Riot Gear / Hardsuits !! Searches
|-
| '''Code Green''' ||
* Issued to Security Officers, Warden, HoS 
* Cadets only with supervision 
||
* Prohibited outside brig/armory 
* Stored unless authorized for drills 
||
* Prohibited (unless immediate environmental hazard) 
||
* Requires warrant/permit, or urgent probable cause
|-
| '''Code Blue''' ||
* Standard issue to Officers, Warden, HoS 
* Brigmedic only with HoS approval 
||
* Permitted with HoS or Warden authorization (must be documented) 
||
* Permitted for riot suppression or emergencies with HoS approval 
||
* Random or suspicion-based searches permitted
|-
| '''Code Red''' ||
* Standard issue to all Security staff (except Cadets without supervision) 
||
* Authorized department-wide; Officers may draw with HoS/Warden approval (assumed unless restricted) 
||
* Full riot gear, ballistic vests, hardsuits permitted for all Security staff 
||
* Random searches permitted, refusal may result in detainment
|-
| '''Gamma / Delta''' ||
* Mandatory sidearms for all Security staff 
||
* Mandatory arming of long guns for all available staff 
||
* Full combat loadout required, hardsuits strongly encouraged 
||
* Searches unrestricted; all crew subject to detainment and screening
|}
=== Searches & Arrests ===
Searches and arrests must follow proper authorization depending on the station’s alert level. Rules for warrants, random searches, refusals, and detention limits are summarized here:
{| class="wikitable"
! Alert Level !! Searches Permitted !! Refusal Consequences !! Arrest Authority & Limits
|-
| '''Code Green''' ||
* Searches require a valid Search Warrant (signed by Warden/HoS) 
* Exception: urgent probable cause (e.g. suspect seen with weapon/contraband) 
||
* Refusal of a lawful warrant = grounds for arrest 
* Refusal of a casual/unlawful search = not arrestable 
||
* Officers may arrest for witnessed crimes or with warrant 
* Sentences up to 15 minutes allowed; >10 minutes requires Warden notification
|-
| '''Code Blue''' ||
* Random and suspicion-based searches permitted 
* Warden/HoS should be informed when possible 
||
* Refusal of search = detention until search completed or Command review 
||
* Officers may arrest for suspicion backed by evidence or contraband discovery 
* Sentences >15 minutes require Warden or HoS approval
|-
| '''Code Red''' ||
* Full random searches permitted without warrant 
* Any crew may be subject to inspection 
||
* Refusal of search = immediate detainment 
||
* Officers may arrest on suspicion if supported by contraband or behavior 
* Warden/HoS may escalate to permanent holding or parole denial
|-
| '''Gamma / Delta''' ||
* All crew subject to unrestricted search at any time 
* Warrant not required 
||
* Refusal = detainment or forcible compliance 
||
* Arrest powers unrestricted; Command may authorize indefinite detainment or execution under martial law provisions
|}


=== General Notes ===
4. The Head of Security may overrule any sentence that is not assigned by an official NT Magistrate, but not for prisoners who have already had their sentences read to them.


* Use of force must always be proportional to the threat. Non-lethal methods are preferred unless the situation justifies escalation.
5. The Head of Security may not utilize the armory for their own personal benefit.  
* All arrests, confiscations, and extended detentions should be documented with the appropriate security forms.
* Emergency exceptions (such as imminent threats) may allow officers to bypass normal requirements, but must be justified afterwards.


== Contraband Scanner Gates ==
6. The Head of Security '''must''' follow the Warden's procedures for distributing any armory equipment, portable flashers, or portable barriers.


=== Installation & Authorization ===
7. If a Code Red is called, the Head of Security '''must''' state the reason for the Code Red. The Captain may perform this duty instead, with permission from the Head of Security.  
*Scanner Gates may be installed at strategic access points (e.g. station entrances, security checkpoints, department airlocks) but '''only with the approval of the Head of Security or Warden''', and with notification to Command.
* Any new gate must be recorded on a '''Scanner Gate Authorization Form''', specifying location, scope, who may bypass (roles), and when (alert levels).


=== Operational Use ===
== Prisoner Treatment ==
* Scanner Gates should remain active at least during Blue, Red, or Violet alerts; they may be disabled during Green only when explicitly authorized.
1. Prisoners must be read their list of crimes before the warden before sentencing can commence. Any time spent in confinement must be subtracted from the total time of their sentence.
* Bypass exceptions must be documented (e.g. for Heads, medical emergency, emergency response team).
* False positives or flagged items must be handled by standard search/arrest protocol; the scanner does not itself authorize confiscation or detention beyond that.


== Permits & Contraband Handling ==
2. Arrested prisoners are to be searched upon entry to Security. IDs and PDAs are to be removed from prisoners while in confinement. Prisoners are to be provided/allowed their own radio communications equipment. Prisoners are to be issued a prisoner PDA and a prisoner ID. All other possessions except for clothing and necessary survival equipment is to be confiscated until they are released.


=== Permit Requests ===
Prisoner Searches include:
* Anyone may request a '''Contraband Permit''' via the '''Contraband Permit Form''', detailing name, department, item, purpose, and stamp of approving Head(s).
* Warden / HoS evaluates necessity and risk. Items labeled dangerous or syndicate contraband are typically denied.
* Approved permits are carried by the bearer at all times and may be revoked.


=== Confiscation & Return ===
* Pockets
* Contraband discovered may be confiscated pending investigation.
* PDA Slots
* Owners may petition for return via '''Return Request Form'''; Warden / HoS decision governs.
* Bags
* Coats/Overwear


== Roles & Responsibilities ==
3. Prisoners placed into confinement are to be unrestrained. Prisoners who become combative or pose a flight risk may be restrained at the Warden's discretion.
Security roles are defined by duty and authority. Equipment, armament, and escalation rules for each role are summarized in the tables provided above.


=== Cadet ===
4. Prisoners who receive perma/execution sentences may request a trial for their crimes, as decided by a jury of 12 of their peers. This may be waived in the face of imminent station destruction.


* Entry-level trainee under direct supervision of a Security Officer or higher.
== Parole ==
* May not act independently in arrests, searches, or weapon handling unless explicitly directed.
1. A criminal is sentenced to parole.
* Primary responsibilities are to observe, assist in routine tasks, and learn departmental procedures.
* All use of force by a Cadet must be witnessed or overseen by a senior officer.


=== Security Officer ===
Criminals may be sentenced to parole if:


* The backbone of station security.
* They request parole before or during their sentence and Warden or Head of Security approves. The request should always be approved if a prisoner has been cooperative during their incarceration and served at least half their sentence. All other situations are up to discretion.
* Responsible for patrolling assigned areas, responding to incidents, conducting lawful searches, and processing detainees.
* A member of the Legal Department justifiably orders parole at the conclusion of a trial or investigation.
* May perform arrests, apply charges, and carry out sentences within SOP limits.
* Must document arrests and confiscations using the appropriate forms.
* Officers are accountable to the Warden and the Head of Security for their actions.


=== Brigmedic ===
2. If the paroled individual has just been sentenced, they are to have their gear confiscated as-per instructions in [[Security_SOP#Prisoner Treatment|Prisoner Treatment]].


* Provides medical care to prisoners and Security staff within the brig.
* Warden or Head of Security may allow some possession to remain with the paroled individual during this time, at their discretion.
* May accompany patrols to offer immediate medical support, but combat is not a primary duty.
* May only intervene in active security situations when manpower is critically low or life is in immediate danger.
* Responsible for documenting medical treatment of prisoners and reporting abuse or neglect.


=== Warden ===
3. Paroled individual is to be marked in the criminal records as "Paroled".


* Oversees the brig, prisoner intake, and enforcement of sentences.
4. Paroled individual is to be released from security.
* Maintains custody of contraband, supervises scanner gates in brig or armory, and issues or denies weapon permits.
* Ensures brig cells are secure, prisoners are processed correctly, and sentences are documented.
* May authorize or deny parole, and is the central authority on contraband storage and release.
* Responsible for approving scanner gate deployment within Security areas, and for ensuring associated paperwork is filed.


=== Head of Security (HoS) ===
5. Warden and Head of Security may order the paroled individual to check in at security during parole.


* Senior-most authority in the Security Department.
* Failure to comply in under 5 minutes should be considered breach of custody.
* Directs Security strategy, deployments, and investigations.
* Paroled individuals should not be required to check in more frequently than once every 15 minutes.
* May override sentences not yet served, adjust deployments, and coordinate with Command during crises.
* Warrants are not required to search paroled individuals.
* Authorizes station-wide use of long guns, scanner gate deployment outside Security, and distribution of riot or hardsuit gear.
* Serves as final arbiter for disputes within Security.
* Accountable directly to the Captain and Command for department conduct.


== Prisoner Treatment, Parole & Appeals ==
6. When their sentence is up the paroled individual should return to security to collect their belongings and be marked as discharged.


=== Prisoner Reception & Search ===
== Permit Acquisition ==
1. Requester delivers a filled out permit form for contraband to Warden, HoS, or in an emergency, Captain. It must contain Time and Date, requester's name and their position, a reason for the permit, and how the item will be or has already been obtained.
* Any illegal chemical which requires a prescription must provide a valid prescription with the permit that is signed or stamped appropriately.


* All incoming prisoners must be searched (pockets, clothing, PDA, personal items).
2. Review the validity and necessity of the request.
* ID/communication devices removed and stored, but prisoners must retain a radio unless exceptional risk is present.
* If the item requires delivery by a department other than sec, the permit must already be signed or stamped by the relevant head.
* If the permit requires a security item that is in limited stock it may be denied until more can be obtained.
* If the requester has already received a related permit the person reviewing can choose to deny the permit unless the old permit and contraband are turned in.
* Significant Syndicate Permits are never approved.
* Armory Permits are not issued below Blue Alert.


=== Detention Conditions ===
3. If the request is not unreasonable, it is stamped APPROVED, as well as signed and stamped by the person reviewing it.
* If the request is unreasonable it is stamped DENIED instead of APPROVED.


* Prisoners shall not be unnecessarily restrained; restraints used only if flight risk or threat.
4. A copy is made for reference and stored in warden's office.
* Time served in restraint counts toward sentence.
* Sentences for perma or execution must offer option of trial by peers unless immediate station threat is present.


=== Parole ===
5. The document is given to the requester. If approved they are to keep it on their person at all times. If denied they are to be given a brief explanation as to why.
*If an approved permit is for security equipment, it is retrieved and provided.


* Prisoners may request parole mid-sentence; Warden or HoS may grant if cooperative and >50% sentence completed.
<span style = "color:red";> Information below this line may be awaiting PR submittal and merging. </span>
* Parole terms (check-ins, restrictions) may be imposed; failure to comply may lead to reinstatement.
= Special Situations=
* Paroled persons may be searched without warrant, but must be informed of rights.


=== Appeals & Review ===
== Hostile Groups ==


* Detainees may appeal to Internal Affairs or Command.
=== Hostage Situations ===
* Security staff must provide the relevant paperwork (Arrest Form, evidence) when requested.
* Appeals must be adjudicated by Warden + HoS or higher.


== Documentation & Review ==
CC Employee Contracts include provisions for the protection and safety of all employees. Should an employee be taken and held hostage, security and command must work to ensure that employees are returned alive.


=== Mandatory Forms / Records ===
1. All hostages should be considered to have been implanted with deadman switches which will destroy their body upon death, resulting in the permanent death of that clone, unless explicitly told otherwise.
All the following actions must be accompanied by forms or paperwork (filed in departmental records and accessible to Command):


* '''Arrest / Detention Form'''
2. Rescues that involve death of the hostage and subsequent revival and recovery of the body should not be attempted.
* '''Search Warrant / Permit Request Form'''
* '''Weapon Permit Form'''
* '''Contraband Permit Form'''
* '''Scanner Gate Authorization Form'''
* '''Return Request Form'''
* '''Dispute / Complaint Form'''


=== Prompt Filing ===
3. If the hostage is being held for ransom, the Captain or Head of Security may negotiate using station funds, items, or a combination of the two to be traded in exchange the safe return of the hostage. The total value traded, meaning the combined price of the items and money must be equal to or less than the values specified in the table at the end of this section.
Paperwork should be completed '''promptly''' (shortly after action) and filed in departmental records. Deliberate failure to submit required forms is breach of duty.


=== Review & Oversight ===
4. Should security have a member of the opposing force, they may be exchanged for hostages.
The Warden or HoS should periodically review submitted paperwork to spot misuse or patterns of abuse. Discrepancies may be escalated to Command or Internal Affairs.


== Emergency / Exception Procedures ==
5. Any and all hostage negotiations must include a guarantee that the opposing force will cease their activities and vacate the area. <br>


=== Emergency Overrides ===
6. Security may attempt to rescue the hostages if they believe that they can do so safely. Outright rushing into the situation and engaging the enemy is considered reckless and is grounds for demotion.
In existential threat scenarios (intrusion, sabotage, biohazard, station breach), officers may exceed usual limits (e.g., search without warrant, enter restricted zones, use force) but must document the action afterward via the relevant form and notify HoS or Command once feasible.


=== Fallback Authority ===
7. Accepted rescue methods include but are not limited to infiltration, disabling the enemy through non-violent means, or utilizing a distraction to free the hostages without engaging.
If the Warden or HoS is incapacitated, the next senior Security Officer may assume acting authority under emergency conditions and must later document all actions.
{| class="wikitable" style="margin:auto"
|+ Monetary Negotiations Limits
|-
! Value !! Role
|-
| 10k || Any crew with an assigned job
|-
| 15k || Command Members
|-
| 20k || Captain
|-
| 25k || Magistrate, NT Representative, Internal Affairs Agent, and Blueshield Officer
|}

Latest revision as of 05:30, 12 February 2026

Starlight Security SOP

This SOP is intended to assist the station’s crew in proper behavior of security personnel. Any violations of this SOP should be brought to the Head of Security or Captain. Do note that SOPs should be taken in light of the context however, and are not rigid rules and may be malleable depending on the circumstances. Space law should be consulted for any imprisonment times or conflicts.

General Security

These procedures apply to all security members, unless otherwise stated in their specific SOP

1. Long guns shall not be taken outside the brig on Code Green. Long guns are any firearms (including those mounted on mechs) that are not pistols or revolvers.

2. A maximum of 1 long gun (with permit) and 1 sidearm (pistol or revolver) may be carried on blue alert or above. Only a sidearm and disabler may be carried on green.

2. Long guns will be issued on a permit basis on Code Blue, and are allowed to all Security Personnel on Code Red. Disabler SMGs are not considered long guns.

3. Weapons must remain holstered unless in active pursuit or on Code Red.

4. Security personnel are required to state the reason for an arrest before any action may be taken against a suspect. This does not apply on Code Red, or if a suspect flees when approached.

5. Security personnel must attempt to bring suspects to the brig uncuffed. This does not apply on Code Red, or if a suspect has already fled or become uncooperative.

6. Security personnel may not request entry to a department, unless in pursuit of a suspect, or on Code Blue or Code Red.

7. Searches may be conducted randomly on Codes Red and Blue, and on Green with an applicable warrant. Crew refusing searches on Blue/Red may be detained.

8. All Security personnel must wear at least one piece of an official Security uniform at all times. An official Security Uniform is defined as: The Security Jumpsuit/skirt, the Senior Security Jumpsuit/skirt, the Security Winter Coat, the Trooper Uniform, or job specific variants of these for the Warden, Head of Security, or Brigmedic.

9. Security personnel should refrain from wearing hardsuits or magboots unless an imminent threat or massive station damage is present.

10. Security personnel may forcefully relocate crew members to their departments on Codes Red, Violet, Yellow, or Gamma.

Cadet

1. Cadets are to assign themselves to a Security Officer if one is not assigned to them.

2. Cadets may only use lethal equipment on Code Red.

Security Officer

1 . Standard Code Green equipment is:

  • Disabler
  • Non-lethal grenades
  • Stun baton
  • Combat Knife
  • Security Radio
  • Handcuffs or Zipties
  • Holobarrier Projector
  • Seclite
  • Lethal sidearm

2. Security Officers are to patrol the station unless an active threat has been recognized.

3. Security Officers are responsible for assigning sentences up to 20 minutes, but should inform the Warden of the accusation and sentencing if timing exceeds 10 minutes. Sentences over 20 minutes must be approved by the warden or Head of Security.

4. It is advised on Code Blue or above that Security Officers patrol the station in pairs.

Brigmedic

1 . Standard Code Green equipment is:

  • Disabler
  • Stun baton
  • Combat Knife
  • Security Radio
  • Handcuffs or Zipties
  • Advanced Medkit
  • Seclite
  • BrigBuddy 5000
  • Brigmedic Defibrillator
  • Lethal sidearm

2. Brigmedics may not perform Security Officer duties unless Security is severely understaffed, or a crime has occurred in their sight.

3. Brigmedics must prioritize the health and safety of Security Officers and Prisoners over all other priorities.

4. Brigmedics putting themselves in excessive danger, and by extension the entire department, are to be considered negligent in their duties.

Corpsman

1 . Standard Code Green equipment is:

  • Disabler
  • Stun baton
  • Combat Knife
  • Security Radio
  • Handcuffs or Zipties
  • Hyper Advanced Jet Injector
  • Seclite
  • CorpComrade 6001
  • Brigmedic Defibrillator
  • Lethal sidearm

2. Corpsmen report directly to the Brigmedic.

3. Corpsmen may not perform Security Officer duties unless security is severely understaffed, or a crime has occurred in their sight.

4. Corpsmen must prioritize the health and safety of Security Officers and Prisoners over all other priorities.

5. Corpsmen putting themselves in excessive danger, and by extension the entire department, are to be considered negligent in their duties.

6. Corpsmen are to only attend to Security and Prisoners, unless there are no Paramedics, or a mass casualty event has occurred.

7. Crew members who are deceased are to be placed into a body bag before transport to the brig or medbay.

8. Should a crewmember not be able to be stabilized in the field (excess damage, no means to heal) or defibrillated, they should inform the brig or medbay using radio communications prior to arrival.

9. Corpsmen should carry sufficient supplies for each major damage type (burn, brute, poison, airloss, and bloodloss, and radiation).

Warden

1 . Standard Code Green equipment is:

  • Energy Shotgun
  • Lethal sidearm
  • Non-lethal grenades
  • Stun baton
  • Combat Knife
  • Security Radio
  • Handcuffs or Zipties
  • Holobarrier Projector
  • Seclite

2. The Warden may not perform normal Security Officer duties, or arrests, if sufficient numbers of Security Officers are active. This is waived on Code Red or above.

3. The Warden may choose to hand out armory weapons on Code Blue with a permit, or Code Red or above.

4. The Warden may choose to hand out body armor on Code Blue or above.

4. Uncooperative prisoners, or those deemed to be a flight risk may be cuffed, straightjacketed, or have an electropack placed on them.

5. Portable flashers and Barriers may be deployed on Code Blue or above.

6. The Warden may appoint a Duty Officer to assist with prisoner keeping duties with permission from the HoS.

Duty Officer

1. Standard Code Green equipment is:

  • Light riot helmet
  • Riot suit
  • Riot shield
  • 4 x Non-lethal grenades
  • Stun baton
  • Security Radio
  • 2x Handcuffs
  • 2x Zipties
  • Holobarrier Projector
  • Seclite

2. The Duty Officer reports directly to the Warden. The Duty Officer is to assist in the processing of prisoners.

3. The Duty Officer is to directly communicate to the Warden at the start of the shift, and any time they are required to leave the department.

4. The Duty officer may not perform the duties of a Security Officer, unless the department is short on staff, or during emergencies.

5. Prisoner treatment guidelines must be strictly followed and is your top priority.

6. Non-lethal means should be used against prisoners whenever possible.

Detective

1 . Standard Code Green equipment is:

  • Inspector
  • Forensic Gloves
  • Forensic Scanner
  • Forensic Pads
  • Security Radio
  • Seclite
  • Combat Knife
  • Holobarrier Projector
  • Lethal sidearm

2. The Detective is permitted to patrol with a Security Officer on all alert levels, but should focus on collecting of evidence and investigations at all times.

3. When acting as a Security Officer, the Detective must follow all Security Officer guidelines listed above.

4. The Detective is permitted to wear non-security uniforms for undercover investigations, with approval from the Head of Security. The Detective's Security ID should be on their person at all times, however.

5. The Detective is permitted to interrogate detained suspects, however any detainment must be subtracted from their overall arrest time.

Head of Security

1 . Standard Code Green equipment is:

  • WT550 OR Proto Energy Gun
  • Non-lethal grenades
  • Stun baton
  • Combat Knife
  • Security Radio
  • Handcuffs or Zipties
  • Holobarrier Projector
  • Seclite

2. The standard Command SOP applies with the exception of section 6, as for which, refer to the standard equipment listed above.

3. When patrolling, the Head of Security must follow all Security Officer protocols as above, but may carry their WT550 or Energy Gun.

4. The Head of Security may overrule any sentence that is not assigned by an official NT Magistrate, but not for prisoners who have already had their sentences read to them.

5. The Head of Security may not utilize the armory for their own personal benefit.

6. The Head of Security must follow the Warden's procedures for distributing any armory equipment, portable flashers, or portable barriers.

7. If a Code Red is called, the Head of Security must state the reason for the Code Red. The Captain may perform this duty instead, with permission from the Head of Security.

Prisoner Treatment

1. Prisoners must be read their list of crimes before the warden before sentencing can commence. Any time spent in confinement must be subtracted from the total time of their sentence.

2. Arrested prisoners are to be searched upon entry to Security. IDs and PDAs are to be removed from prisoners while in confinement. Prisoners are to be provided/allowed their own radio communications equipment. Prisoners are to be issued a prisoner PDA and a prisoner ID. All other possessions except for clothing and necessary survival equipment is to be confiscated until they are released.

Prisoner Searches include:

  • Pockets
  • PDA Slots
  • Bags
  • Coats/Overwear

3. Prisoners placed into confinement are to be unrestrained. Prisoners who become combative or pose a flight risk may be restrained at the Warden's discretion.

4. Prisoners who receive perma/execution sentences may request a trial for their crimes, as decided by a jury of 12 of their peers. This may be waived in the face of imminent station destruction.

Parole

1. A criminal is sentenced to parole.

Criminals may be sentenced to parole if:

  • They request parole before or during their sentence and Warden or Head of Security approves. The request should always be approved if a prisoner has been cooperative during their incarceration and served at least half their sentence. All other situations are up to discretion.
  • A member of the Legal Department justifiably orders parole at the conclusion of a trial or investigation.

2. If the paroled individual has just been sentenced, they are to have their gear confiscated as-per instructions in Prisoner Treatment.

  • Warden or Head of Security may allow some possession to remain with the paroled individual during this time, at their discretion.

3. Paroled individual is to be marked in the criminal records as "Paroled".

4. Paroled individual is to be released from security.

5. Warden and Head of Security may order the paroled individual to check in at security during parole.

  • Failure to comply in under 5 minutes should be considered breach of custody.
  • Paroled individuals should not be required to check in more frequently than once every 15 minutes.
  • Warrants are not required to search paroled individuals.

6. When their sentence is up the paroled individual should return to security to collect their belongings and be marked as discharged.

Permit Acquisition

1. Requester delivers a filled out permit form for contraband to Warden, HoS, or in an emergency, Captain. It must contain Time and Date, requester's name and their position, a reason for the permit, and how the item will be or has already been obtained.

  • Any illegal chemical which requires a prescription must provide a valid prescription with the permit that is signed or stamped appropriately.

2. Review the validity and necessity of the request.

  • If the item requires delivery by a department other than sec, the permit must already be signed or stamped by the relevant head.
  • If the permit requires a security item that is in limited stock it may be denied until more can be obtained.
  • If the requester has already received a related permit the person reviewing can choose to deny the permit unless the old permit and contraband are turned in.
  • Significant Syndicate Permits are never approved.
  • Armory Permits are not issued below Blue Alert.

3. If the request is not unreasonable, it is stamped APPROVED, as well as signed and stamped by the person reviewing it.

  • If the request is unreasonable it is stamped DENIED instead of APPROVED.

4. A copy is made for reference and stored in warden's office.

5. The document is given to the requester. If approved they are to keep it on their person at all times. If denied they are to be given a brief explanation as to why.

  • If an approved permit is for security equipment, it is retrieved and provided.

Information below this line may be awaiting PR submittal and merging.

Special Situations

Hostile Groups

Hostage Situations

CC Employee Contracts include provisions for the protection and safety of all employees. Should an employee be taken and held hostage, security and command must work to ensure that employees are returned alive.

1. All hostages should be considered to have been implanted with deadman switches which will destroy their body upon death, resulting in the permanent death of that clone, unless explicitly told otherwise.

2. Rescues that involve death of the hostage and subsequent revival and recovery of the body should not be attempted.

3. If the hostage is being held for ransom, the Captain or Head of Security may negotiate using station funds, items, or a combination of the two to be traded in exchange the safe return of the hostage. The total value traded, meaning the combined price of the items and money must be equal to or less than the values specified in the table at the end of this section.

4. Should security have a member of the opposing force, they may be exchanged for hostages.

5. Any and all hostage negotiations must include a guarantee that the opposing force will cease their activities and vacate the area.

6. Security may attempt to rescue the hostages if they believe that they can do so safely. Outright rushing into the situation and engaging the enemy is considered reckless and is grounds for demotion.

7. Accepted rescue methods include but are not limited to infiltration, disabling the enemy through non-violent means, or utilizing a distraction to free the hostages without engaging.

Monetary Negotiations Limits
Value Role
10k Any crew with an assigned job
15k Command Members
20k Captain
25k Magistrate, NT Representative, Internal Affairs Agent, and Blueshield Officer