Officer "Blue Shield": Difference between revisions

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{{RolePageHeader|roleTitle=Blue Shield Officer|guides=This is the guide|supervisors=Captain, NT Representative|roleplayExpectations=Above average|RequiredGameKnowledge=Above average}}
{{RolePageHeader
|department=[[Roles#Nanotrasen Representatives|Nanotrasen Representative]]
|roleTitle=Blue Shield Officer
|img=OBS.png
|roleplayExpectations=Above Average
|RequiredGameKnowledge=Above Average
|hoursRequired=Overall: 30h Security, 25h Command, 3h Brigmedic, Ext Roles (Obtained on discord)
|access=Basic all-access. Cannot access command member's offices or armory.
|supervisors=Captain, NT Representative
|subordinates=None
|responsibilities=Protection of NT staff and command.
|guides=This is the guide
}}
 


The BlueShield Officer (BSO) is a Starlight exclusive role charged with protecting the 5 members of command and other NT staff. They begin the shift with a exclusive gun, and a device that tracks command members.
The BlueShield Officer (BSO) is a Starlight exclusive role charged with protecting the 5 members of command and other NT staff. They begin the shift with a exclusive gun, and a device that tracks command members.
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Unlike security, BSO is not vested with the power of enforcing corporate law. While a BSO may relay any relevant information to security, they may not perform an arrest on anyone not a danger to command.
Unlike security, BSO is not vested with the power of enforcing corporate law. While a BSO may relay any relevant information to security, they may not perform an arrest on anyone not a danger to command.


The BSO is also not to abandon their protectees in order to chase fleeing threats, and are to leave that to security.
The BSO is also not to abandon their charges to chase fleeing threats, and are to leave that to security.
 
 
 
The BSO may not take weapons from the armory without a written and stamped armory permit (which may only be issued on code blue and up)
 
'''Chain of Priority:'''


While every command member is under the Blue Shield Officer's protection, in the case of dire emergency the following priority list is to be used.


The BSO may not take weapons from the armory without a written and stamped armory permit (which may only be issued on code blue+)
'''NT Representative --->Captain --->Magistrate--->Department Heads'''

Latest revision as of 06:50, 1 April 2026

Nanotrasen Representative
Blue Shield Officer

Blue Shield Officer

Roleplay Difficulty: Above Average
Gameplay Difficulty: Above Average
Playtime Requirements: Overall: 30h Security, 25h Command, 3h Brigmedic, Ext Roles (Obtained on discord)
Access: Basic all-access. Cannot access command member's offices or armory.
Supervisors: Captain, NT Representative
Subordinates: None
Responsibilities: Protection of NT staff and command.
Guides: This is the guide



The BlueShield Officer (BSO) is a Starlight exclusive role charged with protecting the 5 members of command and other NT staff. They begin the shift with a exclusive gun, and a device that tracks command members.

They respond directly to the Captain and NT rep.


Corporate Law:

The BSO is exempt from corporate law, if a breach of corporate law would protect their wards. (Such as trespass). This does not include impeding the lawful arrest or execution of a command member.

Unlike security, BSO is not vested with the power of enforcing corporate law. While a BSO may relay any relevant information to security, they may not perform an arrest on anyone not a danger to command.

The BSO is also not to abandon their charges to chase fleeing threats, and are to leave that to security.


The BSO may not take weapons from the armory without a written and stamped armory permit (which may only be issued on code blue and up)

Chain of Priority:

While every command member is under the Blue Shield Officer's protection, in the case of dire emergency the following priority list is to be used.

NT Representative --->Captain --->Magistrate--->Department Heads