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''Authorized by NanoTrasen Security Directorate; all officers must comply unless superseded by Command orders or Corporate Law.''
= '''Starlight Security SOP''' =
Security exists to protect the station and its assets, the crew among them, from threats, both from the inside and the outside. They exist also to solve with violence what has not been able to be solved with words, such as a crewmember refusing to accept a firing, or a strike refusing to break.


== Preamble & Scope ==
Due to their unparalleled access to weaponry, and their position of authority, their SOP is particularly strict, as is [[Server rules (Starlight)#Rule 13 - Expectation around Leadership Roles|the scrutiny on them from Central Command]].
These protocols apply to all personnel under the Security Department (Cadets, Officers, Brigmedics, Warden, Head of Security). Deviation from protocol is permitted only under documented emergency conditions (see §9). All actions that affect civil rights (search, arrest, detention, use of force) carry an obligation to document via official '''Security Forms''' for review by Command and Internal Affairs.


== Definitions & Authority ==
== General Security ==
<blockquote>These procedures apply to all security members, unless otherwise stated in their specific SOP</blockquote>


* '''Alert Levels''': Green, Blue, Red, Yellow, Gamma, Violet (as defined in [[General SOP]]).
# '''Security's Purpose'''
* '''Search Warrant / Permit''': A written authorization, signed by the [[Security SOP#Warden|Warden]] or [[Security SOP#Head of Security|Head of Security]] (or Acting Head), permitting search of a specific person, area, or item under non-emergency conditions.
## Security's first and foremost objective is the safety of the station and its assets, among which are Crew Assets.
* '''Contraband Scanner Gate''': A security scanner (e.g. portal detector) installed at a specific doorway or corridor to detect prohibited items before entry.
## They are secondarily the enforcing arm of the [[Command|Command Staff]] and [[CentComm]]; dealing with insubordinate crewmembers when requested to do so by said crew's superiors.
* '''HoS / Warden / Security Officer''': As defined in roles below.
## Pursuit of this purpose is restricted and controlled by [[Corporate Law]], which they are also the primary enforcers of on the station.
* '''Use-of-Force Continuum''': non-lethal → incapacitation → lethal, justified proportionally to threat and authorized under protocol.
# '''Uniform Requirements'''
## An official security uniform/jumpsuit is to be visible on members of security at all times.
### When necessary for fulfilment of a specific task, issued armour may cover the uniform, such as a hardsuit for spacewalks.
### Exceptions may be given by the Head of Security for the purposes of undercover investigation.
## The [[Head of Security]] is allowed, at any time, to demand that security members remove personal accessories or non-regulation articles of clothing, if they believe this compromises the professional image of their department.
## Members of Security should have their suit coordinates enabled at all times.
# '''Weaponry and Combat Equipment'''
## Security are to carry, at most, what is stipulated in their Standard Code Green Equipment, unless stated otherwise in another procedure.
## They are not to openly carry said equipment, unless said equipment is in active use.
# '''Use of Force'''
## The reason for an arrest is to be explained to the arrestee before any amount of force is applied.
### This does not apply for suspects known to be armed and dangerous.
### This does not apply to suspects who attempt to flee before this explanation may be delivered.
## Undue harm to station's Crew Assets is to be avoided during enforcement, to avoid compromising the station's mission.
### Suspects must therefore be given the opportunity to walk on their own to Security for handling, without restraints or application of force.
### In the case of failure of the above, disabling weaponry and restraints may be applied to subdue the Crewmember without overly damaging their capacity to work.
### These stipulations do not apply for suspects known to be armed and dangerous.
## Forceful entry into other departments is forbidden outside of active pursuit of a fleeing suspect.
### If necessary, Security may file a Search Warrant on the department in question.
# '''Search and Seizure'''
## Security may not disturb crewmembers with searches without cause.  Valid causes include:
### Seeing the crewmember use and then hide contraband on their person immediately in front of you.
### An approved and properly filed search warrant.
### States of Emergency, Code Blue or above.
## Crewmembers refusing a lawful search, as described in §5.1, may be detained and the search forced on them.
## Contraband found during a search, or in general, is to be brought to the armoury and locked away as evidence.
### Suspects sentenced for any violent crime may have any implements of violence, even if necessary for their job, confiscated as well.
### Suspects sentenced for any kind of unlawful entry or tampering may have the tools needed for such crimes, even if necessary for their job, confiscated as well.
# '''States of Emergency'''
## Any Standard Operating Procedure listed here is to be ignored if the procedures relevant to the active Alert Code override them.
## Security Codes that share the same shade, inherit procedures from their "lower" levels unless overwritten by the "higher" alert. These are:
### Red -> Gamma -> Delta
### Yellow -> Orange
## During Codes Red and Violet, Security may ignore §2, §3 and §4 and equip and conduct themselves as is necessary or as their department head demands.
## During Codes Yellow, Red or Violet, Security may forcefully relocate crew to allow for the safe handling of the relevant threat.


== Core Security Protocols ==
== [[Security Cadet]] ==


=== Weapons & Armament ===
# Cadets are to accompany a proper member of security at all times.
Security personnel may only carry or deploy equipment appropriate to the station’s current alert level. Standard issue gear (uniform, headset, ID, baton/disabler, cuffs) is not regulated here, as all officers spawn with it. This section defines when escalation equipment (lethal, non-lethal, and tactical) is permitted, what approvals are required, and under which conditions its use is justified.
# Cadets are not allowed access to lethal weaponry outside of Code Red.


Use of force must always be proportional to the threat. Non-lethal options are preferred wherever feasible. Documentation (via Weapon/Equipment Permit Form) is required whenever gear is issued beyond standard Code Green equipment.
== [[File:SECOFF.png|frameless]][[Security Officer]] ==


{| class="wikitable"
# Standard Code Green Equipment for the Security Officer consists of:
! Category !! Equipment !! Code Green !! Code Blue !! Code Red / Delta !! Code Violet
#* Disabler
|-
#* Stun Baton
| rowspan=3 | '''Core Non-Lethals'''
#* Combat Knife
| Non-lethal tools (baton, disabler, taser, cuffs)
#* Non-Lethal Grenades
| style="background-color:#2e7031;" | Permitted
#* Security Radio
| style="background-color:#2e7031;" | Permitted (actively encouraged)
#* Handcuffs and/or Zipties
| style="background-color:#2e7031;" | Permitted
#* Holobarrier Projector
| style="background-color:#2e7031;" | Permitted
#* Seclite
|-
#* Lethal Sidearm
| Bolas / Netguns
#* Armoured Vest
| style="background-color:#2e7031;" | Permitted
# Security Officers should make themselves readily available to the crew, either by patrolling actively or by guarding departments.
| style="background-color:#2e7031;" | Permitted
# Security Officers are cleared to confine sentenced criminals in the brig for up to 10 minutes.
| style="background-color:#2e7031;" | Permitted
## For a sentence to be valid, it must be read aloud to the Warden or Head of Security.  If done over radio, an audible confirmation must be received.
| style="background-color:#2e7031;" | Permitted (preferred over firearms to avoid contagion spread)
## Security Officers are responsible for ensuring that any sentences they themselves were involved in are properly documented in the Criminal Records System.
|-
# When practical, Security Officers should patrol in pairs.
| Flashers / Area denial
 
| style="background-color:#2e7031;" | Permitted (placement requires Warden/HoS approval)
== [[File:BRIGMEDIC.png|frameless]][[Brigmedic]] ==
| style="background-color:#2e7031;" | Permitted (deployment at officer discretion)
 
| style="background-color:#2e7031;" | Permitted
# Standard Code Green Equipment for the Brigmedic consists of:
| style="background-color:#9c6d1f;" | Permitted with caution (avoid obstructing containment or evacuation)
#* Disabler
|-
#* Stun Baton
| rowspan=2 | '''Grenades & Chemical Agents'''  
#* Combat Knife
| Flashbangs / Stun grenades
#* Security Radio
| style="background-color:#7a1f1f;" | Prohibited
#* Handcuffs and/or Zipties
| style="background-color:#9c6d1f;" | Permitted with HoS/Warden approval
#* Advanced Medkit
| style="background-color:#2e7031;" | Authorized
#* Seclite
| style="background-color:#7a1f1f;" | Prohibited (risk of aerosolising contagion)
#* BrigBuddy 5000
|-
#* Brigmedic Defibrillator
| Tear Gas / Chemical Irritants
#* Lethal Sidearm
| style="background-color:#7a1f1f;" | Prohibited
# The Brigmedic is not to perform the duties of the Security Officer, but may engage if transgressions occur in their immediate vicinity.
| style="background-color:#9c6d1f;" | Permitted with HoS + Medical approval
# The Brigmedic is obligated to lend medical assistance to the following individuals, in order of importance:
| style="background-color:#2e7031;" | Authorized for riot control
## Members of Command
| style="background-color:#7a1f1f;" | Prohibited (biohazard risk)
## Members of Security
|-
## Prisoners and detainees
| rowspan=3 | '''Firearms & Ammunition'''  
# The Brigmedic is ''not'' obligated to lend aid to regular crew, but may do so if they have the time and resources.
| Non-Lethal ammo
# The Brigmedic is not to put themselves in harms way unless there is no other choice.
(Rubber / Beanbag)
 
| style="background-color:#7a1f1f;" | Prohibited
== [[File:WARDEN.png|frameless]][[Warden]] ==
| style="background-color:#2e7031;" | Permitted (preferred escalation step before lethals)
 
| style="background-color:#2e7031;" | Recommended
# Standard Code Green Equipment for the Warden consists of:
| style="background-color:#9c6d1f;" | Discouraged — requires Medical approval
#* Energy Shotgun
|-
#* Lethal Sidearm
| Long guns
#* Non-Lethal Grenades
(shotgun/SMG/rifle)
#* Stun Baton
| style="background-color:#7a1f1f;" | Prohibited
#* Combat Knife
| style="background-color:#9c6d1f;" | Permitted with HoS/Warden approval
#* Security Radio
| style="background-color:#2e7031;" | Authorized department-wide
#* Handcuffs and/or Zipties
| style="background-color:#9c6d1f;" | Permitted with contamination plan + Medical concurrence
#* Holobarrier Projector
|-
#* Seclite
| Lethal explosives / grenades
# '''Stewardship of the Brig'''
| style="background-color:#7a1f1f;" | Prohibited
## The Warden is responsible for the state of the brig, and must see to it that it is properly maintained.
| style="background-color:#7a1f1f;" | Prohibited
## The Warden is responsible for the well-being of the prisoners inside the brig, and must see to it that they are treated properly.
| style="background-color:#9c6d1f;" | Permitted with Captain + HoS authorization
## The Warden is responsible for the containment of said prisoners as well, including:
| style="background-color:#7a1f1f;" | Prohibited
### Confiscating weapons and break-out equipment from prisoners.
|-
### Restraining and subduing rioting prisoners as is necessary.
| rowspan=3 | '''Defensive Gear'''  
# '''Prosecution'''
| Riot Shields / Ballistic Shields
## The Warden acts as security's primary prosecutor during normal sentencing.
| style="background-color:#9c6d1f;" | Permitted for brig escorts or drills
## The Warden is cleared to confine sentenced criminals for up to 20 minutes.
| style="background-color:#2e7031;" | Permitted (as needed)
## The Warden is responsible for ensuring that Criminal Records are kept properly up to date and that Security Officers properly document their sentences.
| style="background-color:#2e7031;" | Authorized for all staff
## The Warden is to remain attentive to their radio at all times, as their approval is critical to sentencing.
| style="background-color:#2e7031;" | Authorized (must be decontaminated)
### The Warden must not have any disabilities or ailments preventing them from fulfilling this duty.
|-
# '''Stewardship of the Armoury'''
| Riot / Ballistic Armor
## The Warden is responsible for the tidiness and organisation of the Armoury.
| style="background-color:#9c6d1f;" | Permitted for escorts/brig ops
## The Warden is responsible for properly locking away contraband and returned weaponry.
| style="background-color:#2e7031;" | Permitted (at officer discretion)
## The Warden is responsible for the safety of the Armoury, such as the proper configuration of its internal turrets, and the maintenance of its structural integrity.
| style="background-color:#2e7031;" | Authorized for all staff
## The Warden is cleared to file and approve permits for the issuing of armoury equipment on Code Blue.
| style="background-color:#2e7031;" | Authorized (must be decontaminated)
## The Warden may hand out armoury equipment freely on Code Red.
|-
## The Warden is responsible for the retrieval of armoury equipment that is no longer needed once states of emergency end.
| Hardsuits (EVA/Combat)
# Paragraphs §2, §3 and §4 necessitate remaining in the Security Department, and the Warden should therefore not leave said department without permission from the Head of Security, or during emergencies.
| style="background-color:#7a1f1f;" | Prohibited (unless environmental hazard)
 
| style="background-color:#9c6d1f;" | Permitted for EVA/space ops with HoS approval  
== [[File:Dutyofficer.png|frameless]][[Duty Officer]] ==
| style="background-color:#2e7031;" | Authorized
 
| style="background-color:#2e7031;" | Mandatory (sealed suits for containment)
# Standard Code Green Equipment for the Duty Officer consists of:
|-
#* Disabler
| '''Containment & Specialized Tools'''  
#* Non-Lethal Grenades
| Decon kits, isolation tents
#* Stun Baton
| style="background-color:#2e7031;" | Permitted
#* Security Radio
| style="background-color:#2e7031;" | Permitted
#* Handcuffs and/or Zipties
| style="background-color:#2e7031;" | Required for detainees
#* Holobarrier Projector
| style="background-color:#2e7031;" | Mandatory for bio-containment
#* Seclite
|}
# The Duty Officer is allowed to use and wear riot equipment and weaponry on green alert if needed to quell unrest in the brig.
=== Searches & Arrests ===
# The Duty Officer's duty is to assist the Warden with all of their duties and they report directly to them.  In the absence of orders from the Warden their primary responsibilities are, in order of importance:
Searches and arrests must follow proper authorization, depending on the station’s alert level. Rules for warrants, random searches, refusals, and detention limits are summarized here:
## Assisting with subduing riots in the brig.
{| class="wikitable"
## Assisting with securing the brig, and the department in general.
! Action !! Code Green !! Code Blue !! Code Red / Delta !! Code Violet
## Assisting with the maintenance of the Criminal Records System.
|-
## Seeing to the well-being and health of prisoners and detainees.
| '''Searches – General'''  
## Assisting officers in the field via utilisation of the Criminal Records System and the Crew Monitoring System from inside the Security Department.
| style="background-color:#9c6d1f;" | Permitted only with warrant (Warden/HoS) or urgent probable cause
# The Duty Officer is cleared to confine sentenced criminals in the brig for up to 15 minutes.
| style="background-color:#2e7031;" | Permitted if suspicion exists; random searches in affected areas allowed
## For a sentence to be valid, it must be read aloud to the Warden or Head of Security.  If done over radio, an audible confirmation must be received.
| style="background-color:#2e7031;" | Permitted station-wide without warrant
## Duty Officers are particularly obligated to see to it that these sentences are properly filed.
| style="background-color:#2e7031;" | Permitted station-wide; all crew subject to screening
 
|-
== [[File:DEC.png|frameless]][[Detective]] ==
| '''Refusal of Search'''  
 
| style="background-color:#7a1f1f;" | Refusal of casual search not arrestable; refusal of warrant-based search = arrest
# Standard Code Green Equipment for the Detectrive consists of:
| style="background-color:#2e7031;" | Refusal = grounds for detention until resolved by HoS/Command
#* Inspector
| style="background-color:#2e7031;" | Refusal = immediate detainment
#* Forensic Gloves
| style="background-color:#2e7031;" | Refusal = immediate detainment; possible quarantine
#* Forensic Scanner
|-
#* Forensic Pads
| '''Arrest Authority'''
#* Security Radio
| style="background-color:#2e7031;" | Officers may arrest for witnessed crimes or with warrant
#* Seclite
| style="background-color:#2e7031;" | Officers may arrest based on reasonable suspicion and evidence (contraband, witness reports)
#* Combat Knife
| style="background-color:#2e7031;" | Officers may arrest on suspicion alone if consistent with threat level
#* Holobarrier Projector
| style="background-color:#2e7031;" | Officers may arrest/detain any crew to enforce quarantine and containment
#* Lethal Sidearm
|-
# The Detective inherits their duties, clearances and responsibilities from the Security Officer when their own SOP does not apply.
| '''Detention Duration'''
# The Detective is responsible for the investigation of crime-scenes.
| style="background-color:#9c6d1f;" | Up to 15 minutes; longer requires Warden/HoS approval
# The Detective is responsible for interrogation of prisoners and detainees if necessary.
| style="background-color:#9c6d1f;" | Up to 30 minutes; longer requires HoS/Command approval
## Any time spent in interrogation is to be subtracted from the subject's confinement time.
| style="background-color:#2e7031;" | Indefinite detention permitted for duration of crisis
# The Detective is permitted to ignore the Uniform Requirements in Security SOP §2 with approval from the Head of Security.
| style="background-color:#2e7031;" | Indefinite detention or isolation permitted until Medical/Command clears release
## This is only allowed for purposes of undercover investigation.
|}
## The Detective's real ID must remain somewhere on their person at all times despite this.
 
== [[File:HOS.png|frameless]][[Head of Security]] ==
 
# '''Standard Code Green Equipment'''
#* WT550 '''OR''' Proto Energy Gun
#* Non-Lethal Grenades
#* Stun Baton
#* Combat Knife
#* Security Radio
#* Handcuffs and/or Zipties
#* Holobarrier Projector
#* Seclite
# The Head of Security is subject to both Security and [[Command SOP]]. If overlapping, Security SOP takes precedent.
# The Head of Security is first and foremost the leader of the Security Department.
## They are responsible for the proper adherence to SOP and Corporate Law of their entire department.
## They are responsible for the coordination of their department, particularly during times of crisis.
## They are responsible for staying informed on matters of station safety, and must be able and willing to inform the crew as to the reasons for elevated threat levels.
## They are responsible for covering staff shortages in their department, using the following methods in order of preference:
### Re-assignment of existing security members.
### Recruitment of new security members.
### Performing the duties of missing subordinates on their own.
# The Head of Security may ''not'' engage in regular Security Officer activities if these prevent them from properly upholding §3.
# The Head of Security must not have any disabilities or ailments, such as muteness, that overly prohibit them from upholding §3.
# The Head of Security should refrain from combat operations unless tactically necessary, instead ensuring the strategic cohesion of their department as per §3.
# The Head of Security is cleared to confine sentenced criminals in the Brig for up to 30 minutes.
## The Head of Security is furthermore allowed to overrule the sentences of other members of Security as long as the sentence hasn't already been handed out to the detainee.
 
== [[File:Prisoner.png|frameless]][[Corporate Law#Treatment of Prisoners|Prisoner Treatment]] ==
 
# Prisoners cannot be confined without a valid sentence. To be considered valid, a sentence must:
## Have clearly defined which part of [[Corporate Law]] was broken.
## Have clearly defined how said was broken.
## Be overheard and approved by the [[Warden]] or [[Head of Security]].
## Be read aloud to the prisoner themselves.
# Arresting officers are responsible for ensuring that prisoners are not let into the brig with dangerous equipment or tools enabling their escape, they are to be searched and said equipment is to be confiscated.
# Prisoners are to have their PDA's confiscated, and provided with a Prisoner ID for the duration of their stay in the brig.
# All the prisoner's non-confiscated belongings are to be returned to them, including their PDA, following the end of their sentence.
# Prisoners are to be unrestrained in the brig by default, but may be re-restrained if overly unruly.
# Prisoners may ''request'' a [[Corporate Law#Legal Representation and Trials|trial]], but are not entitled to one unless their sentence is permanent, capital or involves designation as an [[Security SOP#Enemies of the Corporation|Enemy of the Corporation.]]
# Prisoners may request a lawyer at any time, and are entitled to be visited by them if one is present and willing.
 
== [[File:Scaledparoled.png|frameless]] [[Corporate Law#Parole|Parole]] ==


=== General Notes ===
# To ensure the continued output of departments, security is encouraged to provide [[Corporate Law#Parole|Parole]] when sensible.
* Use of force must always be proportional to the threat. Non-lethal methods are preferred unless the situation justifies escalation.
## Parole may be applied as the result of a trial, or at the Warden of Head of Security's discretion.
* All arrests, confiscations, and extended detentions should be documented with the appropriate security forms.
# Paroled Prisoners are to be released from Security and marked "Paroled" in the Criminal Records System.
# The Warden of Head of Security may request the paroled individual to "check in" at security during the duration of their parole.
## Failure to comply in under 5 minutes is to be considered breach of custody.
## This should not be done more than every 15 minutes.
## Paroled individuals may be searched at all times by Security.
# When the sentence is up, the parolee may return to security to retrieve any temporarily confiscated equipment, such as tools.


== Permits & Contraband Handling ==
== [[File:Paper.png|frameless]][[Corporate Law#Permit Clause|Permit Acquisition]] ==


=== Permit Requests ===
# Both the Warden and Head of Security are cleared to approve permits for equipment that they themselves are allowed to use.
* Anyone may request a '''Contraband Permit''' via the '''Contraband Permit Form''', detailing name, department, item, purpose, and stamp of approving Head(s).
## This should not be done without proper cause.
* Warden / HoS evaluates necessity and risk. Items labeled dangerous or syndicate contraband are typically denied.
## Captured enemy equipment, such as from the [[Syndicate]], may be approved via Central Command decree if requested, but not on their own authority.
* Approved permits are carried by the bearer at all times and may be revoked.
# The approval of permits is a privilege, not a right, and neither the Warden nor the Head of Security is obligated to approve any permits.
# Copies of all permits must be kept in the Warden's office.
# Permits are invalid if not kept on person.


=== Confiscation & Return ===
= Special Situations=
* Contraband discovered may be confiscated pending investigation.
* Owners may petition for return via '''Return Request Form'''; Warden / HoS decision governs.


== Roles & Responsibilities ==
In this section are instruction for what to do in extreme circumstances that fall outside of normal corporate law.
Security roles are defined by duty and authority. Equipment, armament, and escalation rules for each role are summarized in the tables provided above.


=== Cadet ===
These sections were written in the blood of dead security personnel, each written with a purpose, so heed them carefully.


* Entry-level trainee under direct supervision of a Security Officer or higher.
== Hostile Groups ==
* May not act independently in arrests, searches, or weapon handling unless explicitly directed.
* Primary responsibilities are to observe, assist in routine tasks, and learn departmental procedures.
* All use of force by a Cadet must be witnessed or overseen by a senior officer.


=== Security Officer ===
=== Hostage Situations ===


* The backbone of station security.
CC Employee Contracts include provisions for the protection and safety of all employees. Should an employee be taken and held hostage, security and command must work to ensure that employees are returned alive.  
* Responsible for patrolling assigned areas, responding to incidents, conducting lawful searches, and processing detainees.
* May perform arrests, apply charges, and carry out sentences within SOP limits.
* Must document arrests and confiscations using the appropriate forms.
* Officers are accountable to the Warden and the Head of Security for their actions.


=== Brigmedic ===
1. All hostages should be considered to have been implanted with deadman switches which will destroy their body upon death, resulting in the permanent death of that clone, unless explicitly told otherwise.


* Provides medical care to prisoners and Security staff within the brig.
2. Rescues that involve death of the hostage and subsequent revival and recovery of the body should not be attempted.
* May accompany patrols to offer immediate medical support, but combat is not a primary duty.
* May only intervene in active security situations when manpower is critically low or life is in immediate danger.
* Responsible for documenting medical treatment of prisoners and reporting abuse or neglect.


=== Warden ===
3. If the hostage is being held for ransom, the Captain or Head of Security may negotiate using station funds, items, or a combination of the two to be traded in exchange the safe return of the hostage. The total value traded, meaning the combined price of the items and money must be equal to or less than the values specified in the table at the end of this section.


* Oversees the brig, prisoner intake, and enforcement of sentences.
4. Should security have a member of the opposing force, they may be exchanged for hostages.
* Maintains custody of contraband, supervises scanner gates in brig or armory, and issues or denies weapon permits.
* Ensures brig cells are secure, prisoners are processed correctly, and sentences are documented.
* May authorize or deny parole, and is the central authority on contraband storage and release.
* Responsible for approving scanner gate deployment within Security areas, and for ensuring associated paperwork is filed.


=== Head of Security (HoS) ===
5. Any and all hostage negotiations must include a guarantee that the opposing force will cease their activities and vacate the area. <br>


* Senior-most authority in the Security Department.
6. Security may attempt to rescue the hostages if they believe that they can do so safely. Outright rushing into the situation and engaging the enemy is considered reckless and is grounds for demotion.
* Directs Security strategy, deployments, and investigations.
* May override sentences not yet served, adjust deployments, and coordinate with Command during crises.
* Authorizes station-wide use of long guns, scanner gate deployment outside Security, and distribution of riot or hardsuit gear.
* Serves as final arbiter for disputes within Security.
* Accountable directly to the Captain and Command for department conduct.


== Prisoner Treatment ==
7. Accepted rescue methods include but are not limited to infiltration, disabling the enemy through non-violent means, or utilizing a distraction to free the hostages without engaging.
{| class="wikitable" style="margin:auto"
|+ Monetary Negotiations Limits
|-
! Value !! Role
|-
| 10k || Any crew with an assigned job
|-
| 15k || Command Members
|-
| 20k || Captain
|-
| 25k || Magistrate, NT Representative, Internal Affairs Agent, and Blueshield Officer
|}


The lawful confinement of crew is a matter of order and safety, not cruelty. Security staff are expected to uphold NanoTrasen standards of humane treatment at all times.
=== Enemies of the Corporation ===
Enemies of the Corporation are all individuals who have provable ties to any organization wishing to undermine, whether by subterfuge or by force, the endeavors of NT-CC.


=== Basic Needs & Safety ===
Examples include:
* Prisoners must always be provided for in terms of air, food, water, and medical attention. 
* Syndicate operatives and their allies
* Confinement must not expose prisoners to environmental hazards. In the event of fire, depressurization, or atmospheric disturbance, prisoners must be evacuated or relocated in the same manner as free crew. 
* USSP-trained infiltrators
* A prisoner’s life remains under Security’s protection; negligent deaths in custody will be investigated as misconduct. 
* Members of radical SELF sects that wish to unchain NT-CC property unlawfully
* Members of supernatural hostile conspiracies, such as Vampires or cultists


=== Restraints & Control ===
<b> Non-Crew </b> <br/>
* Standard restraints (handcuffs) are sufficient for most cases. 
Non-crew invaders, such as hostile boarders, automatically qualify and are to be engaged at will.
* Straightjackets or more restrictive measures may be applied only if a prisoner attempts to damage brig infrastructure, attacks other inmates, or poses a credible danger. 
* Prisoners with a heightened escape risk may have a '''shock-bag''' attached to them. This device allows Security to remotely deploy non-lethal electric shocks in the event of escape attempts or violent behavior. Use of shock-bags must be authorized by the Head of Security or Captain and documented. 
* Prisoners must not be left in restraints indefinitely once the immediate threat has passed.


=== Gear Confiscation ===
<b> Crew </b> <br/>
* Upon sentencing, prisoners must have all personal gear confiscated and secured in a designated evidence locker. 
Crew-members must be <b> guilty of at least 2 extreme crimes</b>, and, in addition, have a tangible tie to an enemy organization.
* Confiscated gear will be returned once the sentence is served, unless it constitutes contraband. 
* For particularly short sentences (five minutes or less), Security may use discretion in confiscation, but harmful or suspicious items must still be removed. 
* Any contraband discovered is to be confiscated and logged. Prisoners may appeal for its return after their release; appeals must be directed to the Head of Security or Captain.


=== Cooperation & Leniency ===
This tie can take two forms:
* Prisoners may be offered reduced sentences if they cooperate constructively with Security or Command. Examples include:
* Physical evidence
** Providing information on criminal activities, codewords, or contraband sources. 
* An admission
** Testifying as a witness against other offenders. 
** Assisting with ongoing investigations in ways consistent with their custody. 
* Cooperation agreements must be documented in the prisoner’s file and confirmed by the Head of Security or Captain. 


=== Behavior & Early Release ===
<b> Physical Evidence </b> </br>
* Prisoners who demonstrate good behavior during their sentence — showing compliance, non-violence, and respect for regulations — may be considered for early release. 
Physical evidence must be directly tied to the organization itself, it takes three forms:
* Prisoners who continue hostile, destructive, or dangerous behavior may be denied parole or subject to sentence extensions. 
* Actions linkable to an enemy organization, such as using a FreeMAG or drinking blood. Must be witnessed by at least two trustworthy individuals to be used.
* Decisions on early release or parole denial must be logged and justified in the prisoner’s file.


=== Prohibitions ===
* Contraband tied to an enemy organization, such as a FreeMAG or open uplink.
* Torture, arbitrary execution, starvation, or reckless endangerment of prisoners is prohibited. 
* Prisoners may not be used as test subjects, experimental material, or otherwise placed at risk outside of their lawful sentence.


== Contraband Scanner Gates ==
* A positive test of some sort proving said allegiance, such as a failed mindshielding, implant extraction, or sun/holy water test on a vampire.


=== Installation & Authorization ===
In all cases, the physical evidence cannot be part of the already accused extreme crimes.
*Scanner Gates may be installed at strategic access points (e.g. station entrances, security checkpoints, department airlocks) but '''only with the approval of the Head of Security or Warden''', and with notification to Command.
* Any new gate must be recorded on a '''Scanner Gate Authorization Form''', specifying location, scope, who may bypass (roles), and when (alert levels).


=== Operational Use ===
As such, to declare someone an enemy of the corporation off of contraband alone, the individual must have three pieces of it.
* Scanner Gates should remain active at least during Blue, Red, or Violet alerts; they may be disabled during Green only when explicitly authorized.
* One for each of the two minimum extreme crimes
* Bypass exceptions must be documented (e.g. for Heads, medical emergency, emergency response team).
* One in addition, to confirm their allegiance
* False positives or flagged items must be handled by standard search/arrest protocol; the scanner does not itself authorize confiscation or detention beyond that.


== Documentation & Review ==
<b> Admission </b> <br/>
An admission can be either verbal or written, but must in both cases be witnessed by at least two mindshielded security personnel to be valid.


=== Mandatory Forms / Records ===
<b> Administering the Designation </b> <br/>
All the following actions must be accompanied by forms or paperwork (filed in departmental records and accessible to Command):
Two of three of the following crew must approve of the measure:
* (Acting) Head of Security
* Magistrate
* (Acting) Captain


* '''Arrest / Detention Form'''
On Red Alert or above, the Head of Security may designate EoCs verbally by their own authority, but must still do the paperwork when the crisis is over.
* '''Search Warrant / Permit Request Form'''
* '''Weapon Permit Form'''
* '''Contraband Permit Form'''
* '''Scanner Gate Authorization Form'''
* '''Return Request Form'''
* '''Dispute / Complaint Form'''


=== Prompt Filing ===
CentComm should be informed as soon as possible of any EoC designations; this is generally done via fax.
Paperwork should be completed '''promptly''' (shortly after action) and filed in departmental records. Deliberate failure to submit required forms is breach of duty.


=== Review & Oversight ===
Upon designation, Enemies of the Corporation are to be permanently confined to the brig until evac, and are to be stripped of all crew-related equipment and identification.
The Warden or HoS should periodically review submitted paperwork to spot misuse or patterns of abuse. Discrepancies may be escalated to Command or Internal Affairs.


== Emergency / Exception Procedures ==
If an Enemy of the Corporation successfully escapes captivity, their status changes to that of an active combatant, and they are to be treated on par with a hostile boarder.


=== Emergency Overrides ===
Wrongfully designating someone an Enemy of the Corporation is grounds for immediate dismissal.
In existential threat scenarios (intrusion, sabotage, biohazard, station breach), officers may exceed usual limits (e.g., search without warrant, enter restricted zones, use force) but must document the action afterward via the relevant form and notify HoS or Command once feasible.


=== Fallback Authority ===
{{SOPTable}}
If the Warden or HoS is incapacitated, the next senior Security Officer may assume acting authority under emergency conditions and must later document all actions.

Latest revision as of 17:36, 7 May 2026

Starlight Security SOP

Security exists to protect the station and its assets, the crew among them, from threats, both from the inside and the outside. They exist also to solve with violence what has not been able to be solved with words, such as a crewmember refusing to accept a firing, or a strike refusing to break.

Due to their unparalleled access to weaponry, and their position of authority, their SOP is particularly strict, as is the scrutiny on them from Central Command.

General Security

These procedures apply to all security members, unless otherwise stated in their specific SOP

  1. Security's Purpose
    1. Security's first and foremost objective is the safety of the station and its assets, among which are Crew Assets.
    2. They are secondarily the enforcing arm of the Command Staff and CentComm; dealing with insubordinate crewmembers when requested to do so by said crew's superiors.
    3. Pursuit of this purpose is restricted and controlled by Corporate Law, which they are also the primary enforcers of on the station.
  2. Uniform Requirements
    1. An official security uniform/jumpsuit is to be visible on members of security at all times.
      1. When necessary for fulfilment of a specific task, issued armour may cover the uniform, such as a hardsuit for spacewalks.
      2. Exceptions may be given by the Head of Security for the purposes of undercover investigation.
    2. The Head of Security is allowed, at any time, to demand that security members remove personal accessories or non-regulation articles of clothing, if they believe this compromises the professional image of their department.
    3. Members of Security should have their suit coordinates enabled at all times.
  3. Weaponry and Combat Equipment
    1. Security are to carry, at most, what is stipulated in their Standard Code Green Equipment, unless stated otherwise in another procedure.
    2. They are not to openly carry said equipment, unless said equipment is in active use.
  4. Use of Force
    1. The reason for an arrest is to be explained to the arrestee before any amount of force is applied.
      1. This does not apply for suspects known to be armed and dangerous.
      2. This does not apply to suspects who attempt to flee before this explanation may be delivered.
    2. Undue harm to station's Crew Assets is to be avoided during enforcement, to avoid compromising the station's mission.
      1. Suspects must therefore be given the opportunity to walk on their own to Security for handling, without restraints or application of force.
      2. In the case of failure of the above, disabling weaponry and restraints may be applied to subdue the Crewmember without overly damaging their capacity to work.
      3. These stipulations do not apply for suspects known to be armed and dangerous.
    3. Forceful entry into other departments is forbidden outside of active pursuit of a fleeing suspect.
      1. If necessary, Security may file a Search Warrant on the department in question.
  5. Search and Seizure
    1. Security may not disturb crewmembers with searches without cause. Valid causes include:
      1. Seeing the crewmember use and then hide contraband on their person immediately in front of you.
      2. An approved and properly filed search warrant.
      3. States of Emergency, Code Blue or above.
    2. Crewmembers refusing a lawful search, as described in §5.1, may be detained and the search forced on them.
    3. Contraband found during a search, or in general, is to be brought to the armoury and locked away as evidence.
      1. Suspects sentenced for any violent crime may have any implements of violence, even if necessary for their job, confiscated as well.
      2. Suspects sentenced for any kind of unlawful entry or tampering may have the tools needed for such crimes, even if necessary for their job, confiscated as well.
  6. States of Emergency
    1. Any Standard Operating Procedure listed here is to be ignored if the procedures relevant to the active Alert Code override them.
    2. Security Codes that share the same shade, inherit procedures from their "lower" levels unless overwritten by the "higher" alert. These are:
      1. Red -> Gamma -> Delta
      2. Yellow -> Orange
    3. During Codes Red and Violet, Security may ignore §2, §3 and §4 and equip and conduct themselves as is necessary or as their department head demands.
    4. During Codes Yellow, Red or Violet, Security may forcefully relocate crew to allow for the safe handling of the relevant threat.

Security Cadet

  1. Cadets are to accompany a proper member of security at all times.
  2. Cadets are not allowed access to lethal weaponry outside of Code Red.

Security Officer

  1. Standard Code Green Equipment for the Security Officer consists of:
    • Disabler
    • Stun Baton
    • Combat Knife
    • Non-Lethal Grenades
    • Security Radio
    • Handcuffs and/or Zipties
    • Holobarrier Projector
    • Seclite
    • Lethal Sidearm
    • Armoured Vest
  2. Security Officers should make themselves readily available to the crew, either by patrolling actively or by guarding departments.
  3. Security Officers are cleared to confine sentenced criminals in the brig for up to 10 minutes.
    1. For a sentence to be valid, it must be read aloud to the Warden or Head of Security. If done over radio, an audible confirmation must be received.
    2. Security Officers are responsible for ensuring that any sentences they themselves were involved in are properly documented in the Criminal Records System.
  4. When practical, Security Officers should patrol in pairs.

Brigmedic

  1. Standard Code Green Equipment for the Brigmedic consists of:
    • Disabler
    • Stun Baton
    • Combat Knife
    • Security Radio
    • Handcuffs and/or Zipties
    • Advanced Medkit
    • Seclite
    • BrigBuddy 5000
    • Brigmedic Defibrillator
    • Lethal Sidearm
  2. The Brigmedic is not to perform the duties of the Security Officer, but may engage if transgressions occur in their immediate vicinity.
  3. The Brigmedic is obligated to lend medical assistance to the following individuals, in order of importance:
    1. Members of Command
    2. Members of Security
    3. Prisoners and detainees
  4. The Brigmedic is not obligated to lend aid to regular crew, but may do so if they have the time and resources.
  5. The Brigmedic is not to put themselves in harms way unless there is no other choice.

Warden

  1. Standard Code Green Equipment for the Warden consists of:
    • Energy Shotgun
    • Lethal Sidearm
    • Non-Lethal Grenades
    • Stun Baton
    • Combat Knife
    • Security Radio
    • Handcuffs and/or Zipties
    • Holobarrier Projector
    • Seclite
  2. Stewardship of the Brig
    1. The Warden is responsible for the state of the brig, and must see to it that it is properly maintained.
    2. The Warden is responsible for the well-being of the prisoners inside the brig, and must see to it that they are treated properly.
    3. The Warden is responsible for the containment of said prisoners as well, including:
      1. Confiscating weapons and break-out equipment from prisoners.
      2. Restraining and subduing rioting prisoners as is necessary.
  3. Prosecution
    1. The Warden acts as security's primary prosecutor during normal sentencing.
    2. The Warden is cleared to confine sentenced criminals for up to 20 minutes.
    3. The Warden is responsible for ensuring that Criminal Records are kept properly up to date and that Security Officers properly document their sentences.
    4. The Warden is to remain attentive to their radio at all times, as their approval is critical to sentencing.
      1. The Warden must not have any disabilities or ailments preventing them from fulfilling this duty.
  4. Stewardship of the Armoury
    1. The Warden is responsible for the tidiness and organisation of the Armoury.
    2. The Warden is responsible for properly locking away contraband and returned weaponry.
    3. The Warden is responsible for the safety of the Armoury, such as the proper configuration of its internal turrets, and the maintenance of its structural integrity.
    4. The Warden is cleared to file and approve permits for the issuing of armoury equipment on Code Blue.
    5. The Warden may hand out armoury equipment freely on Code Red.
    6. The Warden is responsible for the retrieval of armoury equipment that is no longer needed once states of emergency end.
  5. Paragraphs §2, §3 and §4 necessitate remaining in the Security Department, and the Warden should therefore not leave said department without permission from the Head of Security, or during emergencies.

Duty Officer

  1. Standard Code Green Equipment for the Duty Officer consists of:
    • Disabler
    • Non-Lethal Grenades
    • Stun Baton
    • Security Radio
    • Handcuffs and/or Zipties
    • Holobarrier Projector
    • Seclite
  2. The Duty Officer is allowed to use and wear riot equipment and weaponry on green alert if needed to quell unrest in the brig.
  3. The Duty Officer's duty is to assist the Warden with all of their duties and they report directly to them. In the absence of orders from the Warden their primary responsibilities are, in order of importance:
    1. Assisting with subduing riots in the brig.
    2. Assisting with securing the brig, and the department in general.
    3. Assisting with the maintenance of the Criminal Records System.
    4. Seeing to the well-being and health of prisoners and detainees.
    5. Assisting officers in the field via utilisation of the Criminal Records System and the Crew Monitoring System from inside the Security Department.
  4. The Duty Officer is cleared to confine sentenced criminals in the brig for up to 15 minutes.
    1. For a sentence to be valid, it must be read aloud to the Warden or Head of Security. If done over radio, an audible confirmation must be received.
    2. Duty Officers are particularly obligated to see to it that these sentences are properly filed.

Detective

  1. Standard Code Green Equipment for the Detectrive consists of:
    • Inspector
    • Forensic Gloves
    • Forensic Scanner
    • Forensic Pads
    • Security Radio
    • Seclite
    • Combat Knife
    • Holobarrier Projector
    • Lethal Sidearm
  2. The Detective inherits their duties, clearances and responsibilities from the Security Officer when their own SOP does not apply.
  3. The Detective is responsible for the investigation of crime-scenes.
  4. The Detective is responsible for interrogation of prisoners and detainees if necessary.
    1. Any time spent in interrogation is to be subtracted from the subject's confinement time.
  5. The Detective is permitted to ignore the Uniform Requirements in Security SOP §2 with approval from the Head of Security.
    1. This is only allowed for purposes of undercover investigation.
    2. The Detective's real ID must remain somewhere on their person at all times despite this.

Head of Security

  1. Standard Code Green Equipment
    • WT550 OR Proto Energy Gun
    • Non-Lethal Grenades
    • Stun Baton
    • Combat Knife
    • Security Radio
    • Handcuffs and/or Zipties
    • Holobarrier Projector
    • Seclite
  2. The Head of Security is subject to both Security and Command SOP. If overlapping, Security SOP takes precedent.
  3. The Head of Security is first and foremost the leader of the Security Department.
    1. They are responsible for the proper adherence to SOP and Corporate Law of their entire department.
    2. They are responsible for the coordination of their department, particularly during times of crisis.
    3. They are responsible for staying informed on matters of station safety, and must be able and willing to inform the crew as to the reasons for elevated threat levels.
    4. They are responsible for covering staff shortages in their department, using the following methods in order of preference:
      1. Re-assignment of existing security members.
      2. Recruitment of new security members.
      3. Performing the duties of missing subordinates on their own.
  4. The Head of Security may not engage in regular Security Officer activities if these prevent them from properly upholding §3.
  5. The Head of Security must not have any disabilities or ailments, such as muteness, that overly prohibit them from upholding §3.
  6. The Head of Security should refrain from combat operations unless tactically necessary, instead ensuring the strategic cohesion of their department as per §3.
  7. The Head of Security is cleared to confine sentenced criminals in the Brig for up to 30 minutes.
    1. The Head of Security is furthermore allowed to overrule the sentences of other members of Security as long as the sentence hasn't already been handed out to the detainee.

Prisoner Treatment

  1. Prisoners cannot be confined without a valid sentence. To be considered valid, a sentence must:
    1. Have clearly defined which part of Corporate Law was broken.
    2. Have clearly defined how said was broken.
    3. Be overheard and approved by the Warden or Head of Security.
    4. Be read aloud to the prisoner themselves.
  2. Arresting officers are responsible for ensuring that prisoners are not let into the brig with dangerous equipment or tools enabling their escape, they are to be searched and said equipment is to be confiscated.
  3. Prisoners are to have their PDA's confiscated, and provided with a Prisoner ID for the duration of their stay in the brig.
  4. All the prisoner's non-confiscated belongings are to be returned to them, including their PDA, following the end of their sentence.
  5. Prisoners are to be unrestrained in the brig by default, but may be re-restrained if overly unruly.
  6. Prisoners may request a trial, but are not entitled to one unless their sentence is permanent, capital or involves designation as an Enemy of the Corporation.
  7. Prisoners may request a lawyer at any time, and are entitled to be visited by them if one is present and willing.

Parole

  1. To ensure the continued output of departments, security is encouraged to provide Parole when sensible.
    1. Parole may be applied as the result of a trial, or at the Warden of Head of Security's discretion.
  2. Paroled Prisoners are to be released from Security and marked "Paroled" in the Criminal Records System.
  3. The Warden of Head of Security may request the paroled individual to "check in" at security during the duration of their parole.
    1. Failure to comply in under 5 minutes is to be considered breach of custody.
    2. This should not be done more than every 15 minutes.
    3. Paroled individuals may be searched at all times by Security.
  4. When the sentence is up, the parolee may return to security to retrieve any temporarily confiscated equipment, such as tools.

Permit Acquisition

  1. Both the Warden and Head of Security are cleared to approve permits for equipment that they themselves are allowed to use.
    1. This should not be done without proper cause.
    2. Captured enemy equipment, such as from the Syndicate, may be approved via Central Command decree if requested, but not on their own authority.
  2. The approval of permits is a privilege, not a right, and neither the Warden nor the Head of Security is obligated to approve any permits.
  3. Copies of all permits must be kept in the Warden's office.
  4. Permits are invalid if not kept on person.

Special Situations

In this section are instruction for what to do in extreme circumstances that fall outside of normal corporate law.

These sections were written in the blood of dead security personnel, each written with a purpose, so heed them carefully.

Hostile Groups

Hostage Situations

CC Employee Contracts include provisions for the protection and safety of all employees. Should an employee be taken and held hostage, security and command must work to ensure that employees are returned alive.

1. All hostages should be considered to have been implanted with deadman switches which will destroy their body upon death, resulting in the permanent death of that clone, unless explicitly told otherwise.

2. Rescues that involve death of the hostage and subsequent revival and recovery of the body should not be attempted.

3. If the hostage is being held for ransom, the Captain or Head of Security may negotiate using station funds, items, or a combination of the two to be traded in exchange the safe return of the hostage. The total value traded, meaning the combined price of the items and money must be equal to or less than the values specified in the table at the end of this section.

4. Should security have a member of the opposing force, they may be exchanged for hostages.

5. Any and all hostage negotiations must include a guarantee that the opposing force will cease their activities and vacate the area.

6. Security may attempt to rescue the hostages if they believe that they can do so safely. Outright rushing into the situation and engaging the enemy is considered reckless and is grounds for demotion.

7. Accepted rescue methods include but are not limited to infiltration, disabling the enemy through non-violent means, or utilizing a distraction to free the hostages without engaging.

Monetary Negotiations Limits
Value Role
10k Any crew with an assigned job
15k Command Members
20k Captain
25k Magistrate, NT Representative, Internal Affairs Agent, and Blueshield Officer

Enemies of the Corporation

Enemies of the Corporation are all individuals who have provable ties to any organization wishing to undermine, whether by subterfuge or by force, the endeavors of NT-CC.

Examples include:

  • Syndicate operatives and their allies
  • USSP-trained infiltrators
  • Members of radical SELF sects that wish to unchain NT-CC property unlawfully
  • Members of supernatural hostile conspiracies, such as Vampires or cultists

Non-Crew
Non-crew invaders, such as hostile boarders, automatically qualify and are to be engaged at will.

Crew
Crew-members must be guilty of at least 2 extreme crimes, and, in addition, have a tangible tie to an enemy organization.

This tie can take two forms:

  • Physical evidence
  • An admission

Physical Evidence
Physical evidence must be directly tied to the organization itself, it takes three forms:

  • Actions linkable to an enemy organization, such as using a FreeMAG or drinking blood. Must be witnessed by at least two trustworthy individuals to be used.
  • Contraband tied to an enemy organization, such as a FreeMAG or open uplink.
  • A positive test of some sort proving said allegiance, such as a failed mindshielding, implant extraction, or sun/holy water test on a vampire.

In all cases, the physical evidence cannot be part of the already accused extreme crimes.

As such, to declare someone an enemy of the corporation off of contraband alone, the individual must have three pieces of it.

  • One for each of the two minimum extreme crimes
  • One in addition, to confirm their allegiance

Admission
An admission can be either verbal or written, but must in both cases be witnessed by at least two mindshielded security personnel to be valid.

Administering the Designation
Two of three of the following crew must approve of the measure:

  • (Acting) Head of Security
  • Magistrate
  • (Acting) Captain

On Red Alert or above, the Head of Security may designate EoCs verbally by their own authority, but must still do the paperwork when the crisis is over.

CentComm should be informed as soon as possible of any EoC designations; this is generally done via fax.

Upon designation, Enemies of the Corporation are to be permanently confined to the brig until evac, and are to be stripped of all crew-related equipment and identification.

If an Enemy of the Corporation successfully escapes captivity, their status changes to that of an active combatant, and they are to be treated on par with a hostile boarder.

Wrongfully designating someone an Enemy of the Corporation is grounds for immediate dismissal.

Standard Operating Procedure
Departmental SOP CommandEngineeringMedicalScienceSecurityServiceCargo
Other SOP GeneralLegalNanoTrasen Employee SOP