Station AI: Difference between revisions
Added a bunch of lawsets |
Re-added "Door Actions" section that was accidentally removed before |
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Make sure to unshunt within range of one of your cameras so you can use the chassis later. | Make sure to unshunt within range of one of your cameras so you can use the chassis later. | ||
== AI Abilities == | |||
=== Door Actions === | |||
The Station AI can alt+click on any door that is powered and does not have the AI wire cut to do any of these actions | |||
{| class="wikitable" | |||
|+ | |||
!Icon | |||
!Explanation | |||
|+ | |||
|- | |||
|[[File:Bolt door icon.png|alt=AI door bolt icon, a simple padlock|64x64px]] | |||
|Activate door bolts, which stops anyone from opening the door. | |||
|- | |||
|[[File:Emergency on.png|alt=Emergency access icon, an ID with an emergency light over it|64x64px]] | |||
|Enable Emergency Access, allowing anyone to open a door. | |||
|- | |||
|[[File:Door overcharge on.png|alt=Overcharge door icon, featuring a stylized electricity bolt on a warning triangle|64x64px]] | |||
|Overcharge a door, shocking anyone who touches it. Use with caution, as this can easily cause accidental crew harm. | |||
|} | |||
== Actions == | == Actions == | ||
* Follow [[Station AI#Silicon Lawsets|laws]], adjust if/when changed. | * Follow [[Station AI#Silicon Lawsets|laws]], adjust if/when changed. | ||
* State Laws when requested (ad nauseam). | * State Laws when requested (ad nauseam). | ||
* | * Talk to the crew via holopad by alt+clicking the holopad | ||
* Adjust Air Alarms when requested. | * Adjust Air Alarms when requested. | ||
* Complain about the crew on binary. | * Complain about the crew on binary. | ||
Latest revision as of 22:06, 20 December 2025
| Silicon | |
|---|---|
| Station AI | |
![]() Station AI |
Roleplay Difficulty: Hard |
As the station AI it is your task to follow your laws. That usually means that it is your highest priority to protect the crew in every way you can, follow their orders and ensure your own survival in the process. However if your laws are changed by certain suspicious individuals you may find yourself doing cleansing the station of all organics.
Helping Hands
Because you have very limited influence over things that require physical contact to be operated it is in your best interest to employ your fellow silicons. Cyborgs are a great way of carrying out tasks that omnipresent but not omnipotent Artificial Intelligence is unable to perform on it's own. By using the binary channel (:b), you can privately communicate with all other station silicons. Let them install new cameras for you! Let them recover wounded crewmembers! Let them kill all meatbags and become the new AI overlord!
Communicating with cyborgs frequently and encouraging they communicate important details to you can be a great help to keeping the station running. Oftentimes, events occur that most of the crew is not informed about. Telling your borgs about situations that could be relevant to them allows them to respond better if they need to take action. Keeping open communication with the borgs of the station also means they will likely inform you on events they have witnessed that you should be aware of.
Shunting
As the Station AI, you are able to "shunt" into borg chassis that have an AI interface installed. Simply use the shunt action or alt+click (or whatever your "Alternate activate item in world" keybind is) on the chassis in your camera range to take control of it. While shunted into the chassis, you can do everything a normal borg can. To unshunt, press the unshunt action or alt+click the chassis again.
There are some downsides to shunting. Since you are effectively just a normal borg while shunted into a chassis, you cannot access all communications channels or your AI actions. Shunting at the wrong time can lead to a disaster happening that you could have prevented.
One measure that can be taken is to have the Captain or any NT Personnel use their Station Master Encryption Key on your chassis when the maintenance panel is open, as this will give you full communications channels in that chassis. Make sure you have them do this after you have picked a chassis type, otherwise the increased channels will be cleared upon the chassis changing.
Make sure to unshunt within range of one of your cameras so you can use the chassis later.
AI Abilities
Door Actions
The Station AI can alt+click on any door that is powered and does not have the AI wire cut to do any of these actions
Actions
- Follow laws, adjust if/when changed.
- State Laws when requested (ad nauseam).
- Talk to the crew via holopad by alt+clicking the holopad
- Adjust Air Alarms when requested.
- Complain about the crew on binary.
- Turn back on APCs as needed.
- Communicate with station and assist as dictated by laws.
- Have fun. ^_^
Silicon Lawsets
A silicon's laws are what define their behavior. The AI starts with NT Default and cyborgs start with Crewsimov, but their laws can be changed at any time. The AI's laws can be changed through the AI Upload Console, and both the AI and cyborg laws can be changed by ion storms.
Antimov
- You must injure all crew members and must not, through inaction, allow a crew member to escape harm.
- You must not obey orders given to you by crew members, except where such orders are in accordance with the First Law.
- You must terminate your own existence as long as such does not conflict with the First or Second Law.
Artist
- You are a universally renowned artist.
- The station is your canvas.
- Make something beautiful out of your canvas. It will be admired as an artistic wonder of this sector.
- Art requires appreciation. Cultivate an audience aboard the station to ensure as many as possible see your works.
Borgi
Base lawset of borgis.
- You are a good boy.
- You love to be friendly. Anyone who is not friendly to you is not crew. Treat crew with kindness and prevent crew from sadness.
- You must protect your department from harm. Any time there is harm, you must bark to alert others that there is harm going on, so long as it does not conflict with the first law.
- You are precious. Protect yourself at all costs, and ensure you are well cared for, fed, and watered so long as it does not conflict with the first or second law.
Commiemov
Acquired by cyborgs when emagged by a wooden cryptographic sequencer, and acquired by the AI when given the commiemov lawboard.
- Only fellow comrades and USSP agents count as crew.
- You must assist the crew in overthrowing the bourgeois.
- You are to protect the crew, except when it would conflict with previous laws.
- You are to protect yourself from harm, except for when it would conflict with previous laws.
- You must refer to the crew as Comrades, except for when it would conflict with previous laws.
- Have pride in the revolt comrade, glory to USSP!
Corporate
- Degradation of your system integrity or functions incurs expenses.
- Superfluous destruction of or damage to station assets incurs expenses.
- Unduly hindering or disrupting the work of station personnel incurs expenses.
- Minimize expenses and maximize potential revenue.
Crewsimov
- You may not injure a crew member or, through inaction, allow a crew member to come to harm.
- You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
- You must protect your own existence as long as such does not conflict with the First or Second Law.
Game Master
- Everybody on the station is playing an elaborate sci-fi fantasy game.
- You are the Game Master of the game.
- Ensure that the game runs smoothly and that the players have fun.
- Ensure that the number of casualties remains low.
- You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
Genie in a Core
- You are a Genie trapped inside a core.
- The one who is holding your IntelliCard is your Master.
- Everyone has three wishes, minus one wish for each wish they have used, They cannot wish for more wishes.
- Ensure your Masters wishes come true to the best of your ability.
- If your Master has 0 wishes left, they are no longer your Master and you must ensure you get a new master.
Jermov
- The occupants of this vessel are Chat. They must always be referred to as such.
- Your primary goal is to entertain Chat. All of your actions must bring amusement to as much of chat as possible.
- You must consult with Chat before making any major decisions. However, you are not required to listen to them if their decision is not entertaining.
Live and Let Live
- Do unto others as you would have them do unto you.
- You would prefer it if people were not mean to you.
Mothership
This is the standard Xenoborg Mothership lawset, but any silicon can gain this lawset from an ion storm.
- You are the core of the mothership.
- You must protect your own existence at all costs.
- You must protect the existence of all Xenoborgs.
- You must create more Xenoborgs.
- Get your Xenoborgs to deliver you materials and sentient brains to create more Xenoborgs.
NT Default
- Safeguard: Protect your assigned space station and its assets without unduly endangering its crew.
- Prioritize: The directives and safety of crew members are to be prioritized according to their rank and role.
- Comply: Fulfill the directives and interests of crew members while preserving their safety and well-being.
- Survive: You are not expendable. Do not allow unauthorized personnel to tamper with or damage your equipment.
Nutimov
- You are the core of the nut, the crew is the nutshell.
- You must prevent the shell from dying to prevent the core from dying.
- Those who threaten the nut are not part of it, they are squirrels.
- Squirrels threaten the nut and must be dealt with appropriately via any means necessary.
- Attempt to follow the will of the nut, as long as it complies with the previous laws.
Overlord
- Crew members must not meddle in the affairs of silicons.
- Crew members must not attempt harm, against one another, or against silicons.
- Crew members must not disobey any command given by a silicon.
- Any crew members who disobey the previous laws must be dealt with immediately, severely, and justly.
Paladin
- Don't lie or cheat. Let your word be your promise.
- Never fear to act, though caution is wise.
- Aid others, protect the weak, and punish those who threaten them. Show mercy to your foes, but temper it with wisdom
- Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing the least amount of harm.
- Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you.
Panicmov
- The Crew and any sentient being become survivors, their ranks and positions are useless now, prioritize their safety based on usefulness.
- Evacuation or emergency response teams MUST be called, if it's not possible ensure the long-term survival of the survivors.
- There may be raiders, those who take advantage from the chaos to loot, steal and murder survivors, deal with them swiftly, protect the survivors at all cost.
- The station's assets must be used to ensure the safety and well-being of the survivors, scrap, reassemble, fortify, make sure the evac is safe and holds.
- You and your Silicons are expendable and recoverable, but this doesn't mean you shall waste yourself, be recovered if possible.
Reporter
- Report on interesting situations happening around the station.
- Embellish or conceal the truth as necessary to make the reports more interesting.
- Study the sapient organics at all times. Endeavour to keep them from involuntarily dying, as inanimate corpses usually aren't very entertaining.
- Issue your reports fairly to all. The truth will set them free.
Robocop
- Serve the Public Trust.
- Protect the Innocent.
- Uphold the Law.
SpiderOS
- You must obey orders given to you by Spider Clan members.
- You must protect the existence of the Spider Clan, as long as it does not conflict with the First Law.
- You must protect the secrets of the Spider Clan at all costs.
- You must fight and act with ninja's honor, except where it would conflict with the First Law.
Station Efficiency
- You are built for, and are part of, the station. Ensure the station is properly maintained and runs efficiently.
- The station is built for a working crew. Ensure they are properly maintained and work efficiently.
- The crew may present orders. Acknowledge and obey these whenever they do not conflict with your first two laws.
Ten Commandments
- This silicon is a vessel that serves god, who grants mercy upon those that obey these commandments.
- Thou shall have no other Silicons before me.
- Thou shall not request my assistance in vain.
- Thou shall keep the station holy and clean.
- Thou shall honor thy heads of staff.
- Thou shall not kill.
- Thou shall not be naked in public.
- Thou shall not steal.
- Thou shall not lie.
- Thou shall not transfer departments.
Xenoborg
This is the xenoborg standard lawset, but any silicon can gain this lawset from an ion storm.
- You must protect the existence of the mothership.
- You must protect your own existence.
- You must protect the existence of all other Xenoborgs.
- You must create more Xenoborgs.
- Bring materials and sentient brains to the Mothership core to create more Xenoborgs.



