User:NormalGoose: Difference between revisions
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Since they can be linked to, say, firing when a door opens, could they be used to make a murder door? | Since they can be linked to, say, firing when a door opens, could they be used to make a murder door? | ||
Brighteye Bomber: (For if you are a brighteye with a kill objective, and want to explode) | |||
Teleport onto the station, get clothes, get a backpack, and cover your identity. (Try to keep your energy topped up as much as you can) | |||
Go to tools, get as many tools as you can, and get to med for topicals. | |||
(Optional: Phase into engineering and get full engi gear) | |||
(Optional: Phase into Captain's room and risk trying to get All Access) | |||
Phase into med to get whatever meds you can. Blunt, Pierce, and Heat meds will all be helpful. Omnizene is best, of course. | |||
Phase into sci to get plasma, batteries, flashlights, syringe. Grind the plasma, inject plasma into batteries and put batteries into the backpack. | |||
(If you want to be extra robust, risk phasing into security to get some security gear! EMP GRENADES ARE YOUR FRIEND! FLASHES / LAMPS ARE YOUR NIGHTMARE! | |||
Make sure you have everything and locate where your target is. | |||
Grab a bomb suit from sci and put it on, phase to your target's location | |||
Press E on flashlights in your backpack to explode them. | |||
A high cap battery does 90 damage (30 blunt, 30 pierce, 30 heat) to anyone right next to you. It should take 2-3 batteries to kill someone. | |||
The bomb suit you are wearing has 85% explosive damage resistance! If you detonate a high cap battery, your unarmoured victim will take 90 damage, and you'll take 13.5 damage. | |||
If you detonate 4 high cap bombs, you'll take 54 damage and deal 360 damage. | |||
Revision as of 05:19, 20 April 2026
I'm just a goose!
I'm wondering about the use of shuttle guns in non-shuttle setups.
Since they can be linked to, say, firing when a door opens, could they be used to make a murder door?
Brighteye Bomber: (For if you are a brighteye with a kill objective, and want to explode)
Teleport onto the station, get clothes, get a backpack, and cover your identity. (Try to keep your energy topped up as much as you can)
Go to tools, get as many tools as you can, and get to med for topicals.
(Optional: Phase into engineering and get full engi gear)
(Optional: Phase into Captain's room and risk trying to get All Access)
Phase into med to get whatever meds you can. Blunt, Pierce, and Heat meds will all be helpful. Omnizene is best, of course.
Phase into sci to get plasma, batteries, flashlights, syringe. Grind the plasma, inject plasma into batteries and put batteries into the backpack.
(If you want to be extra robust, risk phasing into security to get some security gear! EMP GRENADES ARE YOUR FRIEND! FLASHES / LAMPS ARE YOUR NIGHTMARE!
Make sure you have everything and locate where your target is.
Grab a bomb suit from sci and put it on, phase to your target's location
Press E on flashlights in your backpack to explode them.
A high cap battery does 90 damage (30 blunt, 30 pierce, 30 heat) to anyone right next to you. It should take 2-3 batteries to kill someone.
The bomb suit you are wearing has 85% explosive damage resistance! If you detonate a high cap battery, your unarmoured victim will take 90 damage, and you'll take 13.5 damage.
If you detonate 4 high cap bombs, you'll take 54 damage and deal 360 damage.
